ModernUO/Projects/Server/Network/NetState
Kamron Batman 529abb4283
fix(core): Fixes threading issue and adds threadguard (#565)
Setting `m.NetState = null` from a different thread caused `Mobile.Delta` and `NetState.Send` to run from a separate thread which cannot happen.
- [X] Fixes this issue
- [X] Adds THREADGUARD compiler constant as an option to trace this in the future.
2021-04-08 21:56:31 -07:00
..
DumpNetStates.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
NetState.ClientVersion.cs fix(core): Fixes map issues at New Haven (#509) 2021-02-14 16:06:49 -08:00
NetState.cs fix(core): Fixes threading issue and adds threadguard (#565) 2021-04-08 21:56:31 -07:00
NetState.Fastwalk.cs Updates movement packets & Fastwalk (#324) 2020-11-26 23:53:47 -08:00
ProtocolChanges.cs Breaks out NetState (#275) 2020-10-17 20:56:40 -07:00