ModernUO/Projects/Server/Network/Bans/Blocklist/BlocklistFile.cs
Kamron Batman de3cfa35b1
feat(bans): Windows blocklist gate with demand-paged promotion
Enforce a millions-strong external IP blocklist in-app so the OS firewall
never has to hold it (Windows BFE can't). FileBlocklist loads a versioned
file into an immutable SortedRangeIndex snapshot off the game loop (yields to
world saves) and swaps it atomically; the accept path gates against it after
the manual-ban check and, once per suppression window (PromotedGuard),
promotes the hit to CrowdSec (scenario modernuo/blocklist) so the OS bouncer
kernel-drops repeat traffic. The bulk list is produced entirely out-of-process.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:38:04 -07:00

84 lines
3.1 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BlocklistFile.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.IO;
namespace Server.Network.Bans.Blocklist;
public readonly record struct BlocklistHeader(string Generated, int Count, bool Present);
/// <summary>Reads the versioned blocklist file: cheap header probe + full snapshot load.</summary>
public static class BlocklistFile
{
public static bool TryReadHeader(string path, out BlocklistHeader header)
{
header = new BlocklistHeader(null, 0, false);
try
{
if (!File.Exists(path))
{
return false;
}
using var reader = new StreamReader(path);
var first = reader.ReadLine();
if (first == null)
{
header = new BlocklistHeader(null, 0, true);
return true;
}
string generated = null;
var count = 0;
if (first.StartsWith('#'))
{
foreach (var tok in first.Split(' ', StringSplitOptions.RemoveEmptyEntries))
{
if (tok.StartsWith("generated=", StringComparison.Ordinal))
{
generated = tok["generated=".Length..];
}
else if (tok.StartsWith("count=", StringComparison.Ordinal))
{
int.TryParse(tok["count=".Length..], out count);
}
}
}
header = new BlocklistHeader(generated, count, true);
return true;
}
catch
{
return false; // treat as absent; caller keeps last-good / empty
}
}
public static BlocklistSnapshot Load(string path, out int parsed, out int skipped)
{
parsed = 0;
skipped = 0;
try
{
if (!File.Exists(path))
{
return BlocklistSnapshot.Empty;
}
return BlocklistSnapshot.Build(File.ReadAllBytes(path), out parsed, out skipped);
}
catch
{
return BlocklistSnapshot.Empty;
}
}
}