ModernUO/Projects/Server/Network/Firewall
Kamron Batman 4ec488f59b
refactor(network): collapse Firewall to a single-threaded persisted store
Merge the old Firewall engine, AdminFirewall (parsing/persistence), and the
runtime TTL sweep into one single-threaded store: no locks/version-counter,
main-thread TTL expiry, and persistence to Configuration/firewall.json (with a
one-time firewall.cfg migration). Lookups go through a shared, coalesced
SortedRangeIndex<T> (binary search); IP conversion/parse helpers are collected
in IPAddressUtility. Firewall keeps IFirewallEntry for admin/gump/persistence.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:37:19 -07:00
..
BaseFirewallEntry.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
CidrFirewallEntry.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Firewall.cs refactor(network): collapse Firewall to a single-threaded persisted store 2026-07-23 20:37:19 -07:00
FirewallSettings.cs refactor(network): collapse Firewall to a single-threaded persisted store 2026-07-23 20:37:19 -07:00
IFirewallEntry.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
SingleIpFirewallEntry.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00