130 lines
No EOL
3.5 KiB
C#
130 lines
No EOL
3.5 KiB
C#
using System;
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using Server.Engines.PartySystem;
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using Server.Guilds;
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using Server.Network;
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namespace Server.Misc
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{
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public static class MapUO
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{
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public static void Initialize()
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{
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if (Settings.PartyTrack)
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ProtocolExtensions.Register(0x00, true, OnPartyTrack);
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if (Settings.GuildTrack)
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ProtocolExtensions.Register(0x01, true, OnGuildTrack);
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}
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private static void OnPartyTrack(NetState state, PacketReader pvSrc)
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{
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Mobile from = state.Mobile;
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Party party = Party.Get(from);
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if (party != null)
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{
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Packets.PartyTrack packet = new Packets.PartyTrack(from, party);
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if (packet.UnderlyingStream.Length > 8)
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state.Send(packet);
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}
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}
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private static void OnGuildTrack(NetState state, PacketReader pvSrc)
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{
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Mobile from = state.Mobile;
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if (from.Guild is Guild guild)
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{
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bool locations = pvSrc.ReadByte() != 0;
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Packets.GuildTrack packet = new Packets.GuildTrack(from, guild, locations);
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if (packet.UnderlyingStream.Length > (locations ? 9 : 5))
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state.Send(packet);
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}
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else
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{
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state.Send(new Packets.GuildTrack());
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}
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}
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private static class Settings
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{
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public const bool PartyTrack = true;
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public const bool GuildTrack = true;
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public const bool GuildHitsPercent = true;
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}
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private static class Packets
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{
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public sealed class PartyTrack : ProtocolExtension
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{
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public PartyTrack(Mobile from, Party party) : base(0x01, (party.Members.Count - 1) * 9 + 4)
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{
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for (int i = 0; i < party.Members.Count; ++i)
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{
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PartyMemberInfo pmi = party.Members[i];
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if (pmi == null || pmi.Mobile == from)
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continue;
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Mobile mob = pmi.Mobile;
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if (Utility.InUpdateRange(from, mob) && from.CanSee(mob))
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continue;
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m_Stream.Write(mob.Serial);
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m_Stream.Write((short)mob.X);
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m_Stream.Write((short)mob.Y);
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m_Stream.Write((byte)(mob.Map?.MapID ?? 0));
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}
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m_Stream.Write(0);
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}
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}
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public sealed class GuildTrack : ProtocolExtension
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{
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public GuildTrack() : base(0x02, 5)
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{
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m_Stream.Write((byte)0);
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m_Stream.Write(0);
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}
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public GuildTrack(Mobile from, Guild guild, bool locations) : base(0x02,
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(guild.Members.Count - 1) * (locations ? 10 : 4) + 5)
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{
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m_Stream.Write((byte)(locations ? 1 : 0));
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for (int i = 0; i < guild.Members.Count; ++i)
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{
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Mobile mob = guild.Members[i];
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if (mob == null || mob == from || mob.NetState == null)
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continue;
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if (locations && Utility.InUpdateRange(from, mob) && from.CanSee(mob))
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continue;
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m_Stream.Write(mob.Serial);
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if (locations)
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{
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m_Stream.Write((short)mob.X);
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m_Stream.Write((short)mob.Y);
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m_Stream.Write((byte)(mob.Map?.MapID ?? 0));
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if (Settings.GuildHitsPercent && mob.Alive)
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m_Stream.Write((byte)(mob.Hits / Math.Max(mob.HitsMax, 1.0) * 100));
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else
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m_Stream.Write((byte)0);
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}
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}
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m_Stream.Write(0);
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}
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}
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}
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}
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} |