ModernUO/Projects/UOContent/Commands/ShardTime.cs

19 lines
497 B
C#

using System.Globalization;
namespace Server.Commands
{
public static class ShardTime
{
public static void Initialize()
{
CommandSystem.Register("Time", AccessLevel.Player, Time_OnCommand);
}
[Usage("Time")]
[Description("Returns the server's local time.")]
private static void Time_OnCommand(CommandEventArgs e)
{
e.Mobile.SendMessage(Core.Now.ToString(CultureInfo.InvariantCulture));
}
}
}