* Removes scaled speed by dex for monsters * Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex * Removes speed changes that were broken for various mobs * Combines "Legacy" speed and renames the class to `NPCSpeeds` * Creates speed "classes" (slow, medium, fast, very fast) * Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds. Order of speed determination: 1. SpeedMod 2. SpeedClass property (not null) 3. SpeedClass entry in Data\npc-speeds.json for that type 4. "Fast" (200ms Active, 400ms Passive)
96 lines
2.6 KiB
C#
96 lines
2.6 KiB
C#
using Server.Ethics;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class HolySteed : BaseMount
|
|
{
|
|
[Constructible]
|
|
public HolySteed()
|
|
: base("a silver steed", 0x75, 0x3EA8, AIType.AI_Melee, FightMode.Aggressor)
|
|
{
|
|
SetStr(496, 525);
|
|
SetDex(86, 105);
|
|
SetInt(86, 125);
|
|
|
|
SetHits(298, 315);
|
|
|
|
SetDamage(16, 22);
|
|
|
|
SetDamageType(ResistanceType.Physical, 40);
|
|
SetDamageType(ResistanceType.Fire, 40);
|
|
SetDamageType(ResistanceType.Energy, 20);
|
|
|
|
SetResistance(ResistanceType.Physical, 55, 65);
|
|
SetResistance(ResistanceType.Fire, 30, 40);
|
|
SetResistance(ResistanceType.Cold, 30, 40);
|
|
SetResistance(ResistanceType.Poison, 30, 40);
|
|
SetResistance(ResistanceType.Energy, 20, 30);
|
|
|
|
SetSkill(SkillName.MagicResist, 25.1, 30.0);
|
|
SetSkill(SkillName.Tactics, 97.6, 100.0);
|
|
SetSkill(SkillName.Wrestling, 80.5, 92.5);
|
|
|
|
Fame = 14000;
|
|
Karma = 14000;
|
|
|
|
VirtualArmor = 60;
|
|
|
|
Tamable = false;
|
|
ControlSlots = 1;
|
|
}
|
|
|
|
public HolySteed(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a holy corpse";
|
|
public override bool IsDispellable => false;
|
|
public override bool IsBondable => false;
|
|
|
|
public override bool HasBreath => true;
|
|
public override bool CanBreath => true;
|
|
|
|
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
|
|
|
public override string ApplyNameSuffix(string suffix)
|
|
{
|
|
if (suffix.Length == 0)
|
|
{
|
|
suffix = Ethic.Hero.Definition.Adjunct.String;
|
|
}
|
|
else
|
|
{
|
|
suffix = $"{suffix} {Ethic.Hero.Definition.Adjunct.String}";
|
|
}
|
|
|
|
return base.ApplyNameSuffix(suffix);
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (Ethic.Find(from) != Ethic.Hero)
|
|
{
|
|
from.SendMessage("You may not ride this steed.");
|
|
}
|
|
else
|
|
{
|
|
base.OnDoubleClick(from);
|
|
}
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|