ModernUO/Projects/UOContent/Mobiles/AI
Kamron Batman eee8494558
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
* Removes scaled speed by dex for monsters
* Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex
* Removes speed changes that were broken for various mobs
* Combines "Legacy" speed and renames the class to `NPCSpeeds`
* Creates speed "classes" (slow, medium, fast, very fast)
* Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds.

Order of speed determination:
1. SpeedMod
2. SpeedClass property (not null)
3. SpeedClass entry in Data\npc-speeds.json for that type
4. "Fast" (200ms Active, 400ms Passive)
2022-05-15 10:01:14 -07:00
..
AIControlMobileTarget.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
AnimalAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
ArcherAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
BaseAI.cs fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019) 2022-05-15 10:01:14 -07:00
BerserkAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
HealerAI.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
MageAI.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
MeleeAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
OppositionGroup.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
PredatorAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
ThiefAI.cs fix(AI): Fixes direction issue with NPCs (#371) 2020-12-29 22:32:10 -08:00
VendorAI.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00