ModernUO/Projects/UOContent/Mobiles/Monsters/SE/FireBeetle.cs
Kamron Batman eee8494558
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
* Removes scaled speed by dex for monsters
* Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex
* Removes speed changes that were broken for various mobs
* Combines "Legacy" speed and renames the class to `NPCSpeeds`
* Creates speed "classes" (slow, medium, fast, very fast)
* Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds.

Order of speed determination:
1. SpeedMod
2. SpeedClass property (not null)
3. SpeedClass entry in Data\npc-speeds.json for that type
4. "Fast" (200ms Active, 400ms Passive)
2022-05-15 10:01:14 -07:00

109 lines
3 KiB
C#

using Server.Engines.Craft;
using Server.Items;
namespace Server.Mobiles
{
[Forge]
public class FireBeetle : BaseMount
{
[Constructible]
public FireBeetle() : base("a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee)
{
SetStam(100);
SetStr(300);
SetDex(65, 100);
SetInt(500);
SetHits(200);
SetDamage(7, 20);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Fire, 100);
SetResistance(ResistanceType.Physical, 40);
SetResistance(ResistanceType.Fire, 70, 75);
SetResistance(ResistanceType.Cold, 10);
SetResistance(ResistanceType.Poison, 30);
SetResistance(ResistanceType.Energy, 30);
SetSkill(SkillName.MagicResist, 90.0);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.Wrestling, 100.0);
Fame = 4000;
Karma = -4000;
Tamable = true;
ControlSlots = 3;
MinTameSkill = 93.9;
PackItem(new SulfurousAsh(Utility.RandomMinMax(16, 25)));
PackItem(new IronIngot(2));
Hue = 0x489;
}
public FireBeetle(Serial serial) : base(serial)
{
}
public override string CorpseName => "a fire beetle corpse";
public override bool SubdueBeforeTame => true; // Must be beaten into submission
public override bool StatLossAfterTame => true;
public virtual double BoostedSpeed => 0.1;
public override bool ReduceSpeedWithDamage => false;
public override int Meat => 16;
public override FoodType FavoriteFood => FoodType.Meat;
public override void OnHarmfulSpell(Mobile from)
{
if (!Controlled && ControlMaster == null)
{
CurrentSpeed = BoostedSpeed;
}
}
public override void OnCombatantChange()
{
if (Combatant == null && !Controlled && ControlMaster == null)
{
CurrentSpeed = PassiveSpeed;
}
}
public override bool OverrideBondingReqs() => true;
public override int GetAngerSound() => 0x21D;
public override int GetIdleSound() => 0x21D;
public override int GetAttackSound() => 0x162;
public override int GetHurtSound() => 0x163;
public override int GetDeathSound() => 0x21D;
public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version == 0)
{
Hue = 0x489;
}
}
}
}