ModernUO/Projects/UOContent/Mobiles/Vendors
Kamron Batman eee8494558
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
* Removes scaled speed by dex for monsters
* Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex
* Removes speed changes that were broken for various mobs
* Combines "Legacy" speed and renames the class to `NPCSpeeds`
* Creates speed "classes" (slow, medium, fast, very fast)
* Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds.

Order of speed determination:
1. SpeedMod
2. SpeedClass property (not null)
3. SpeedClass entry in Data\npc-speeds.json for that type
4. "Fast" (200ms Active, 400ms Passive)
2022-05-15 10:01:14 -07:00
..
NPC chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
SBInfo fix: Fixes various issues (#748) 2021-08-30 07:54:52 -07:00
AnimalBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
BaseVendor.cs fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019) 2022-05-15 10:01:14 -07:00
BeverageBuy.cs Fixes dupe exception (#258) 2020-09-19 15:46:07 -07:00
GenericBuy.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
GenericSell.cs chore(content): Updates to C# 9 syntax (#373) 2020-12-30 12:50:10 -08:00
PlayerBarkeeper.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PlayerVendor.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PresetMapBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
RentedVendor.cs fix: Codegens vendor contracts (#1000) 2022-04-17 16:51:59 -07:00
VendorInventory.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00