ModernUO/Projects/Server/Network/NetState
Kamron Batman e0fcde885c
fix: Fixes networking issues (#1958)
### Summary
- Puts back `EventSink.SocketConnect`.
- Reverts networking change to push the networking to a separate thread.
- Reverts changes to the firewall by removing the firewall queue.
- Fixes listeners not shutting down with the server.
- Fixes race condition causing connections to get stuck even after they are disposed.

> [!NOTE]
> **Developer Note**
> Networking has been reverted back to using the main thread instead of a background thread. This alleviated complexity and the requirement for concurrent queues all over the place.
2024-09-19 16:54:49 -07:00
..
DumpNetStates.cs fix: Adds more NetState dumping for debug (#1795) 2024-05-27 12:10:27 -07:00
NetState.ClientVersion.cs fix: Removes support for v4 Client and old gump packet. (#1739) 2024-04-24 19:39:37 -07:00
NetState.cs fix: Fixes networking issues (#1958) 2024-09-19 16:54:49 -07:00
ProtocolChanges.cs fix: Removes support for v4 Client and old gump packet. (#1739) 2024-04-24 19:39:37 -07:00