### Summary Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue. > [!Important] > **Developer Note** > The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader`
246 lines
7.7 KiB
C#
246 lines
7.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: UnmanagedDataReader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Logging;
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using Server.Text;
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namespace Server;
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public unsafe class UnmanagedDataReader : IGenericReader
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(UnmanagedDataReader));
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private readonly byte* _ptr;
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private long _position;
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private readonly long _size;
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private readonly Dictionary<ulong, string> _typesDb;
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private readonly Encoding _encoding;
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public long Position => _position;
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public UnmanagedDataReader(byte* ptr, long size, Dictionary<ulong, string> typesDb = null, Encoding encoding = null)
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{
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_encoding = encoding ?? TextEncoding.UTF8;
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_typesDb = typesDb;
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_ptr = ptr;
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_size = size;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadString(bool intern = false) => ReadBool() ? ReadStringRaw(intern) : null;
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public string ReadStringRaw(bool intern = false)
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{
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// ReadEncodedInt
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int length = 0, shift = 0;
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byte b;
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do
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{
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b = *(_ptr + _position++);
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length |= (b & 0x7F) << shift;
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shift += 7;
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}
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while (b >= 0x80);
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if (length <= 0)
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{
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return "".Intern();
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}
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var str = TextEncoding.GetString(new ReadOnlySpan<byte>(_ptr + _position, length), _encoding);
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_position += length;
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return intern ? str.Intern() : str;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public long ReadLong()
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{
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var v = BinaryPrimitives.ReadInt64LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(long)));
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_position += sizeof(long);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ulong ReadULong()
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{
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var v = BinaryPrimitives.ReadUInt64LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(ulong)));
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_position += sizeof(ulong);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int ReadInt()
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{
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var v = BinaryPrimitives.ReadInt32LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(int)));
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_position += sizeof(int);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public uint ReadUInt()
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{
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var v = BinaryPrimitives.ReadUInt32LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(uint)));
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_position += sizeof(uint);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public short ReadShort()
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{
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var v = BinaryPrimitives.ReadInt16LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(short)));
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_position += sizeof(short);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ushort ReadUShort()
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{
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var v = BinaryPrimitives.ReadUInt16LittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(ushort)));
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_position += sizeof(ushort);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public double ReadDouble()
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{
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var v = BinaryPrimitives.ReadDoubleLittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(double)));
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_position += sizeof(double);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public float ReadFloat()
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{
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var v = BinaryPrimitives.ReadSingleLittleEndian(new ReadOnlySpan<byte>(_ptr + _position, sizeof(float)));
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_position += sizeof(float);
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return v;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public byte ReadByte() => *(_ptr + _position++);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public sbyte ReadSByte() => (sbyte)ReadByte();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool ReadBool() => ReadByte() != 0;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Serial ReadSerial() => (Serial)ReadUInt();
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public Type ReadType() =>
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ReadByte() switch
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{
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0 => null,
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1 => AssemblyHandler.FindTypeByFullName(ReadStringRaw()), // Backward compatibility
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2 => ReadTypeByHash()
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};
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public Type ReadTypeByHash()
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{
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var hash = ReadULong();
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var t = AssemblyHandler.FindTypeByHash(hash);
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if (t != null)
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{
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return t;
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}
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if (_typesDb == null)
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{
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logger.Error(
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new Exception($"The file SerializedTypes.db was not loaded. Type hash '{hash}' could not be found."),
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"Invalid {Hash} at position {Position}",
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hash,
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Position
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);
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return null;
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}
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if (!_typesDb.TryGetValue(hash, out var typeName))
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{
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logger.Error(
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new Exception($"Type hash '{hash}' is not present in the serialized types database."),
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"Invalid type hash {Hash} at position {Position}",
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hash,
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Position
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);
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return null;
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}
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t = AssemblyHandler.FindTypeByFullName(typeName, false);
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if (t == null)
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{
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logger.Error(
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new Exception($"Type '{typeName}' was not found."),
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"Type {Type} was not found.",
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typeName
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);
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}
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return t;
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}
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public int Read(Span<byte> buffer)
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{
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var length = buffer.Length;
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if (length > _size - _position)
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{
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throw new OutOfMemoryException();
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}
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new ReadOnlySpan<byte>(_ptr + _position, length).CopyTo(buffer);
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_position += length;
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return length;
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}
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public virtual long Seek(long offset, SeekOrigin origin)
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{
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Debug.Assert(
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origin != SeekOrigin.End || offset <= 0 && offset > _size,
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"Attempting to seek to an invalid position using SeekOrigin.End"
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);
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Debug.Assert(
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origin != SeekOrigin.Begin || offset >= 0 && offset < _size,
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"Attempting to seek to an invalid position using SeekOrigin.Begin"
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);
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Debug.Assert(
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origin != SeekOrigin.Current || _position + offset >= 0 && _position + offset < _size,
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"Attempting to seek to an invalid position using SeekOrigin.Current"
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);
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var position = Math.Max(0L, origin switch
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{
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SeekOrigin.Current => _position + offset,
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SeekOrigin.End => _size + offset,
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_ => offset // Begin
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});
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_position = position;
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return _position;
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}
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}
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