100 lines
2.2 KiB
C#
100 lines
2.2 KiB
C#
/***************************************************************************
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* QuestArrow.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using Server.Network;
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namespace Server
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{
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public class QuestArrow
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{
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public QuestArrow(Mobile m, Mobile t)
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{
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Running = true;
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Mobile = m;
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Target = t;
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}
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public QuestArrow(Mobile m, Mobile t, int x, int y) : this(m, t)
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{
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Update(x, y);
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}
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public Mobile Mobile { get; }
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public Mobile Target { get; }
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public bool Running { get; private set; }
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public void Update()
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{
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Update(Target.X, Target.Y);
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}
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public void Update(int x, int y)
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{
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if (!Running)
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return;
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var ns = Mobile.NetState;
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if (ns == null)
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return;
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if (ns.HighSeas)
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ns.Send(new SetArrowHS(x, y, Target.Serial));
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else
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ns.Send(new SetArrow(x, y));
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}
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public void Stop()
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{
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Stop(Target.X, Target.Y);
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}
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public void Stop(int x, int y)
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{
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if (!Running)
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return;
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Mobile.ClearQuestArrow();
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var ns = Mobile.NetState;
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if (ns != null)
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{
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if (ns.HighSeas)
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ns.Send(new CancelArrowHS(x, y, Target.Serial));
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else
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ns.Send(new CancelArrow());
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}
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Running = false;
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OnStop();
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}
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public virtual void OnStop()
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{
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}
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public virtual void OnClick(bool rightClick)
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{
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}
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}
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}
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