ModernUO/Projects/UOContent.Tests/Tests/Engines/Spawners/Json/SpawnerCompactWriterTests.cs
Kamron Batman d8a64f3316
refactor(spawners): replace DynamicJson with typed SpawnerDto records (#2505)
## Summary

Removes the dated `DynamicJson` JSON helper and migrates spawner JSON (de)serialization to a polymorphic `record SpawnerDto` hierarchy. `DynamicJson` was the last remaining consumer (regions moved off it in #1400).

The key correctness improvement: **System.Text.Json deserializes plain DTO records, never a live `Item`.** Previously, deserializing directly into an `Item` meant STJ constructed world-registered objects *before* the data was validated — a malformed/hand-edited spawn file could leave orphaned spawner Items in the world save. Now a parse failure is GC-only; `dto.ToSpawner()` constructs the spawner only from a fully-validated DTO and self-cleans on failure.

## What changed

- **New:** `SpawnerDto` (abstract) + `SpawnerDataDto` / `RegionSpawnerDto` / `ProximitySpawnerDto`, each marked with a reusable `[JsonDiscoverableType]` opt-in attribute. Auto-discovered at the `Configure` phase — no manual registration list (avoids the regions `Register<T>()` footgun), open to custom spawner subtypes.
- **Symmetric mapping:** `BaseSpawner.ToDto()` (export) ⇄ `SpawnerDto.ToSpawner()` (import). `ToSpawner()` deletes-and-rethrows on any failure, so the importer can never orphan an Item.
- **`SpawnerJsonSerializer`** wires `$type` polymorphism on the `SpawnerDto` root with loud collision/constructibility validation.
- **Import/export commands** rewired to the typed DTO path (reflection `FindTypeByName`/`CreateInstance` removed).
- **Data migration:** the 109 `Distribution/Data/Spawns/**` files moved from `"type"`→`"$type"` and legacy `homeRange`→`spawnBounds`. The runtime still *reads* legacy `homeRange` for external files. The `homeRange→spawnBounds` formula is proven equivalent to the runtime conversion (`BoundsEquivalenceTests`, hr=0/1/3/7).
- **Deleted:** `Projects/Server/Json/DynamicJson.cs`.

Sparse export output matches the legacy `ToJson` (nullable DTO properties + `WhenWritingNull`). Binary world-save serialization is untouched.

## Tests

- DTO round-trip per spawner type; sparse-default omission; legacy `homeRange` read; export/import file round-trip.
- `Import_MalformedFile_LeaksNoWorldItems` — proves a mid-array parse failure constructs zero world Items.
- `AllSpawnFilesLoadTests` — every migrated spawn file deserializes and builds.
- Duplicate-discriminator validation.
- UOContent.Tests 485/485, Server.Tests 710/710, build clean.

## Follow-up (not in this PR)

`Rectangle3DConverter.Write` (in `Projects/Server/`) omits `z1/z2` when `Start.Z == -128`, so a future server-side export of a `homeRange`-style spawner round-trips depth 256→255. Pre-existing and out of scope here (Server change); the migrated data reads correctly. Worth a separate small converter PR.
2026-06-25 23:24:45 -07:00

49 lines
1.9 KiB
C#

using System.Collections.Generic;
using System.Text.Json;
using Server;
using Server.Engines.Spawners;
using Xunit;
namespace UOContent.Tests.Engines.Spawners.Json;
[Collection("Sequential UOContent Tests")]
public class SpawnerCompactWriterTests
{
[Fact]
public void SerializeCompact_ProducesCompactLoadableFormat()
{
Spawner original = null;
BaseSpawner rebuilt = null;
try
{
original = new Spawner("Fisherman");
original.MoveToWorld(new Point3D(200, 200, 0), Map.Felucca);
original.SpawnBounds = new Rectangle3D(195, 195, -128, 11, 11, 256); // == homeRange 5
var json = SpawnerJsonSerializer.SerializeCompact(new List<SpawnerDto> { original.ToDto() });
// No BOM (StartsWith '[' proves it), UTF-8, LF, trailing newline.
Assert.StartsWith("[", json);
Assert.DoesNotContain("\r", json);
Assert.EndsWith("]\n", json);
// $type first; scalar containers inline; entries (array of objects) expanded.
Assert.Contains("\"$type\": \"Spawner\"", json);
Assert.Contains("\"location\": [200, 200, 0]", json);
Assert.Contains("\"homeRange\": 5", json);
Assert.DoesNotContain("spawnBounds", json);
Assert.Contains("\"entries\": [\n", json); // array of objects -> expanded
Assert.Contains("{ \"name\": \"Fisherman\",", json); // each entry inline
// Round-trips back to an equivalent spawner.
var dtos = JsonSerializer.Deserialize<List<SpawnerDto>>(json, SpawnerJsonSerializer.Options);
rebuilt = Assert.Single(dtos).ToSpawner();
Assert.Equal(new Rectangle3D(195, 195, -128, 11, 11, 256), rebuilt.SpawnBounds);
}
finally
{
rebuilt?.Delete();
original?.Delete();
}
}
}