51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Items;
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namespace Server.Engines.ConPVP;
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[SerializationGenerator(0, false)]
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public abstract partial class EventController : Item
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{
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public EventController() : base(0x1B7A)
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{
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Visible = false;
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Movable = false;
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}
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public abstract string Title { get; }
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public abstract EventGame Construct(DuelContext dc);
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public abstract string GetTeamName(int teamID);
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public override void OnDoubleClick(Mobile from)
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{
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if (from.AccessLevel >= AccessLevel.GameMaster)
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{
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from.SendGump(new PropertiesGump(from, this));
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}
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}
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}
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public abstract class EventGame
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{
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protected DuelContext m_Context;
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public EventGame(DuelContext context) => m_Context = context;
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public DuelContext Context => m_Context;
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public virtual bool FreeConsume => true;
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public virtual bool OnDeath(Mobile mob, Container corpse) => true;
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public virtual bool CantDoAnything(Mobile mob) => false;
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public virtual void OnStart()
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{
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}
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public virtual void OnStop()
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{
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}
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}
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