ModernUO/Projects/UOContent/Engines/Pathing/Cache/CacheEvictionTimer.cs
Kamron Batman c7aaf33de9
feat(pathfinding): .swb format v8 compact index (#3b) (#2471)
## Summary
Phase #3b (final roadmap item), stacked on #2470. Compacts the index trailer from 20 to 8 bytes/chunk.

Trammel: 19.2 MB → 17.9 MB. Roadmap total: 565 MB → 17.9 MB (−96.8%).

## Details
- Trailer stores `{ u32 packedKey = (ChunkX << 16) | ChunkY, u32 recordLength }` per chunk, in record write order; the file offset is dropped and reconstructed by cumulative recordLength from HeaderSize.
- No record reordering, no varint; fixed-stride, TryReadChunk unchanged.
- Also simplifies the accumulated `.swb` code comments across the stack.
- Format v8; v7 files rejected and re-baked once.

## Tests
v8 multi-chunk round-trip (cumulative offset reconstruction) + the v6/v7 suite; full pathfinding suite green; Release build clean.
2026-06-07 01:22:20 -07:00

31 lines
815 B
C#

using System;
namespace Server.Engines.Pathing.Cache;
/// <summary>
/// Periodic backstop that enforces the StaticWalkabilityCache resident-chunk cap.
/// Steady-state cost is a single early-return; only fires real work when the cache
/// has overflowed MaxResidentChunks. Runs on the game thread; no locking required.
/// </summary>
public class CacheEvictionTimer : Timer
{
private static CacheEvictionTimer _instance;
public static void Configure()
{
if (_instance != null)
{
return;
}
_instance = new CacheEvictionTimer();
_instance.Start();
}
private CacheEvictionTimer() : base(TimeSpan.FromSeconds(120), TimeSpan.FromSeconds(120)) { }
protected override void OnTick()
{
StepCache.Instance.EnforceLruCap();
}
}