125 lines
3.4 KiB
C#
125 lines
3.4 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2026 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: IEntity.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
|
|
namespace Server;
|
|
|
|
public interface IEntity : IPoint3D, ISerializable
|
|
{
|
|
Point3D Location { get; set; }
|
|
Map Map { get; }
|
|
void MoveToWorld(Point3D location, Map map);
|
|
|
|
void ProcessDelta();
|
|
|
|
bool InRange(Point2D p, int range);
|
|
|
|
bool InRange(Point3D p, int range);
|
|
|
|
void RemoveItem(Item item);
|
|
|
|
bool OnMoveOff(Mobile m);
|
|
|
|
bool OnMoveOver(Mobile m);
|
|
|
|
public void OnMovement(Mobile m, Point3D oldLocation);
|
|
}
|
|
|
|
public class Entity : IEntity
|
|
{
|
|
public Entity(Serial serial, Point3D loc, Map map) : this(serial)
|
|
{
|
|
Location = loc;
|
|
Map = map;
|
|
Deleted = false;
|
|
}
|
|
|
|
public Entity(Serial serial) => Serial = serial;
|
|
|
|
public DateTime Created { get; set; } = Core.Now;
|
|
|
|
public Serial Serial { get; }
|
|
|
|
public Point3D Location { get; set; }
|
|
|
|
public int X => Location.X;
|
|
|
|
public int Y => Location.Y;
|
|
|
|
public int Z => Location.Z;
|
|
|
|
public Map Map { get; private set; }
|
|
|
|
public void MoveToWorld(Point3D newLocation, Map map)
|
|
{
|
|
Location = newLocation;
|
|
Map = map;
|
|
}
|
|
|
|
public bool Deleted { get; }
|
|
|
|
public void Delete()
|
|
{
|
|
}
|
|
|
|
public void ProcessDelta()
|
|
{
|
|
}
|
|
|
|
public void RemoveItem(Item item)
|
|
{
|
|
}
|
|
|
|
public bool OnMoveOff(Mobile m) => true;
|
|
|
|
public bool OnMoveOver(Mobile m) => true;
|
|
|
|
public void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
}
|
|
|
|
public bool InRange(Point2D p, int range) =>
|
|
p.m_X >= Location.m_X - range
|
|
&& p.m_X <= Location.m_X + range
|
|
&& p.m_Y >= Location.m_Y - range
|
|
&& p.m_Y <= Location.m_Y + range;
|
|
|
|
public bool InRange(Point3D p, int range) =>
|
|
p.m_X >= Location.m_X - range
|
|
&& p.m_X <= Location.m_X + range
|
|
&& p.m_Y >= Location.m_Y - range
|
|
&& p.m_Y <= Location.m_Y + range;
|
|
|
|
public bool InRange(IPoint2D p, int range) =>
|
|
p.X >= Location.m_X - range
|
|
&& p.X <= Location.m_X + range
|
|
&& p.Y >= Location.m_Y - range
|
|
&& p.Y <= Location.m_Y + range;
|
|
|
|
public void Deserialize(IGenericReader reader)
|
|
{
|
|
// Should not actually be saved
|
|
Timer.StartTimer(Delete);
|
|
}
|
|
|
|
public byte SerializedThread { get; set; }
|
|
public int SerializedPosition { get; set; }
|
|
public int SerializedLength { get; set; }
|
|
|
|
public void Serialize(IGenericWriter writer)
|
|
{
|
|
}
|
|
}
|