ModernUO/Projects/Scripts/Spells/Fourth/FireField.cs
2020-04-26 00:16:02 -07:00

280 lines
7.3 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Fourth
{
public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Fire Field", "In Flam Grav",
215,
9041,
false,
Reagent.BlackPearl,
Reagent.SpidersSilk,
Reagent.SulfurousAsh);
public FireFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Fourth;
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12);
}
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
eastToWest = false;
else if (rx >= 0)
eastToWest = true;
else if (ry >= 0)
eastToWest = true;
else
eastToWest = false;
Effects.PlaySound(p, Caster.Map, 0x20C);
int itemID = eastToWest ? 0x398C : 0x3996;
TimeSpan duration;
if (Core.AOS)
duration = TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Fixed / 5.0) / 4.0);
else
duration = TimeSpan.FromSeconds(4.0 + Caster.Skills.Magery.Value * 0.5);
for (int i = -2; i <= 2; ++i)
{
Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
new FireFieldItem(itemID, loc, Caster, Caster.Map, duration, i);
}
}
FinishSequence();
}
[DispellableField]
public class FireFieldItem : Item
{
private Mobile m_Caster;
private int m_Damage;
private DateTime m_End;
private Timer m_Timer;
public FireFieldItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val,
int damage = 2) : base(itemID)
{
bool canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld(loc, map);
m_Caster = caster;
m_Damage = damage;
m_End = DateTime.UtcNow + duration;
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(Math.Abs(val) * 0.2), caster.InLOS(this), canFit);
m_Timer.Start();
}
public FireFieldItem(Serial serial) : base(serial)
{
}
public override bool BlocksFit => true;
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Timer?.Stop();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(2); // version
writer.Write(m_Damage);
writer.Write(m_Caster);
writer.WriteDeltaTime(m_End);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
{
m_Damage = reader.ReadInt();
goto case 1;
}
case 1:
{
m_Caster = reader.ReadMobile();
goto case 0;
}
case 0:
{
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
m_Timer.Start();
break;
}
}
if (version < 2)
m_Damage = 2;
}
public override bool OnMoveOver(Mobile m)
{
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
{
if (SpellHelper.CanRevealCaster(m))
m_Caster.RevealingAction();
m_Caster.DoHarmful(m);
int damage = m_Damage;
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
{
damage = 1;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
AOS.Damage(m, m_Caster, damage, 0, 100, 0, 0, 0);
m.PlaySound(0x208);
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
}
return true;
}
private class InternalTimer : Timer
{
private static readonly Queue m_Queue = new Queue();
private readonly bool m_InLOS;
private readonly bool m_CanFit;
private readonly FireFieldItem m_Item;
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay,
TimeSpan.FromSeconds(1.0))
{
m_Item = item;
m_InLOS = inLOS;
m_CanFit = canFit;
Priority = TimerPriority.FiftyMS;
}
protected override void OnTick()
{
if (m_Item.Deleted)
return;
if (!m_Item.Visible)
{
if (m_InLOS && m_CanFit)
m_Item.Visible = true;
else
m_Item.Delete();
if (!m_Item.Deleted)
{
m_Item.ProcessDelta();
Effects.SendLocationParticles(
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration), 0x376A, 9, 10,
5029);
}
}
else if (DateTime.UtcNow > m_Item.m_End)
{
m_Item.Delete();
Stop();
}
else
{
Map map = m_Item.Map;
Mobile caster = m_Item.m_Caster;
if (map == null || caster == null)
return;
foreach (Mobile m in m_Item.GetMobilesInRange(0))
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
m_Queue.Enqueue(m);
while (m_Queue.Count > 0)
{
Mobile m = (Mobile)m_Queue.Dequeue();
if (SpellHelper.CanRevealCaster(m))
caster.RevealingAction();
caster.DoHarmful(m);
int damage = m_Item.m_Damage;
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
{
damage = 1;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
AOS.Damage(m, caster, damage, 0, 100, 0, 0, 0);
m.PlaySound(0x208);
(m as BaseCreature)?.OnHarmfulSpell(caster);
}
}
}
}
}
}
}