ModernUO/Scripts/Items/Deeds/DragonBardingDeed.cs
2006-06-15 04:14:30 +00:00

149 lines
No EOL
4 KiB
C#

using System;
using Server;
using Server.Mobiles;
using Server.Targeting;
using Server.Engines.Craft;
namespace Server.Items
{
[TypeAlias( "Server.Items.DragonBarding" )]
public class DragonBardingDeed : Item, ICraftable
{
private bool m_Exceptional;
private Mobile m_Crafter;
private CraftResource m_Resource;
public override int LabelNumber{ get{ return m_Exceptional ? 1053181 : 1053012; } } // dragon barding deed
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Crafter{ get{ return m_Crafter; } set{ m_Crafter = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public bool Exceptional{ get{ return m_Exceptional; } set{ m_Exceptional = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource{ get{ return m_Resource; } set{ m_Resource = value; Hue = CraftResources.GetHue( value ); InvalidateProperties(); } }
public DragonBardingDeed() : base( 0x14F0 )
{
Weight = 1.0;
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_Exceptional && m_Crafter != null )
list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
{
from.BeginTarget( 6, false, TargetFlags.None, new TargetCallback( OnTarget ) );
from.SendLocalizedMessage( 1053024 ); // Select the swamp dragon you wish to place the barding on.
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public virtual void OnTarget( Mobile from, object obj )
{
if ( Deleted )
return;
SwampDragon pet = obj as SwampDragon;
if ( pet == null || pet.HasBarding )
{
from.SendLocalizedMessage( 1053025 ); // That is not an unarmored swamp dragon.
}
else if ( !pet.Controlled || pet.ControlMaster != from )
{
from.SendLocalizedMessage( 1053026 ); // You can only put barding on a tamed swamp dragon that you own.
}
else if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1060640 ); // The item must be in your backpack to use it.
}
else
{
pet.BardingExceptional = this.Exceptional;
pet.BardingCrafter = this.Crafter;
pet.BardingHP = pet.BardingMaxHP;
pet.BardingResource = this.Resource;
pet.HasBarding = true;
pet.Hue = this.Hue;
this.Delete();
from.SendLocalizedMessage( 1053027 ); // You place the barding on your swamp dragon. Use a bladed item on your dragon to remove the armor.
}
}
public DragonBardingDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( (bool) m_Exceptional );
writer.Write( (Mobile) m_Crafter );
writer.Write( (int) m_Resource );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
case 0:
{
m_Exceptional = reader.ReadBool();
m_Crafter = reader.ReadMobile();
if ( version < 1 )
reader.ReadInt();
m_Resource = (CraftResource) reader.ReadInt();
break;
}
}
}
#region ICraftable Members
public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Exceptional = ( quality >= 2 );
if ( makersMark )
Crafter = from;
Type resourceType = typeRes;
if ( resourceType == null )
resourceType = craftItem.Ressources.GetAt( 0 ).ItemType;
Resource = CraftResources.GetFromType( resourceType );
CraftContext context = craftSystem.GetContext( from );
if ( context != null && context.DoNotColor )
Hue = 0;
return quality;
}
#endregion
}
}