ModernUO/Scripts/Engines/Factions/Items/Silver.cs
2006-06-15 04:14:30 +00:00

58 lines
No EOL
1,007 B
C#

using System;
using Server;
namespace Server.Factions
{
public class Silver : Item
{
public override double DefaultWeight
{
get { return 0.02; }
}
[Constructable]
public Silver() : this( 1 )
{
}
[Constructable]
public Silver( int amountFrom, int amountTo ) : this( Utility.RandomMinMax( amountFrom, amountTo ) )
{
}
[Constructable]
public Silver( int amount ) : base( 0xEF0 )
{
Stackable = true;
Amount = amount;
}
public Silver( Serial serial ) : base( serial )
{
}
public override int GetDropSound()
{
if ( Amount <= 1 )
return 0x2E4;
else if ( Amount <= 5 )
return 0x2E5;
else
return 0x2E6;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}