ModernUO/Projects/UOContent/Mobiles
2025-11-16 18:33:53 -08:00
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Abilities fix: fixes death explosion trigger on death (#2228) 2025-07-03 09:47:52 -07:00
AI fix: Fixes movement pathing while in combat (#2271) 2025-11-16 10:14:06 -08:00
Animals chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Familiars fix: Fixes movement pathing while in combat (#2271) 2025-11-16 10:14:06 -08:00
Guards fix: Fixes guard infinite loop, and streamlines call methods (#2175) 2025-05-06 23:54:13 -07:00
Healers feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Hireables fix: Do not add an extraneous Open Paperdoll context menu entry (#2224) 2025-06-28 17:30:18 -07:00
Monsters fix: Adds GetDistanceToSqrt for Point3D and centralizes all the calls (#2233) 2025-07-18 09:24:41 -07:00
Special fix: Fixes tentacles not getting removed from harrower's list (#2239) 2025-07-24 14:18:16 -07:00
Townfolk fix: Withdraw should have positive amount to work (#2221) 2025-06-28 11:42:43 -07:00
Vendors fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
BaseCreature.cs fix: Fixes vendor look spam (#2269) 2025-11-16 10:12:12 -08:00
NPCSpeeds.cs feat: Overhauls AI (Speech/Movement) (#2232) 2025-07-18 22:39:57 -07:00
PlayerMobile.cs fix: Eliminates List allocations in various places. (#2158) 2025-11-16 18:33:53 -08:00
VirtualMountItem.cs fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716) 2024-04-05 21:05:16 -07:00