48 lines
2 KiB
C#
48 lines
2 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GenChampEntry.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server.Engines.CannedEvil;
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public class ChampionEntry
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{
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public readonly bool _randomizeType;
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public readonly ChampionSpawnType _type;
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public readonly Point3D _signLocation;
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public readonly Type _champType;
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public readonly Map _map;
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public readonly Point3D _ejectLocation;
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public readonly Map _ejectMap;
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public ChampionEntry(Type champtype, Point3D signloc, Map map, Point3D ejectloc, Map ejectmap) :
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this(champtype, ChampionSpawnType.Abyss, signloc, map, ejectloc, ejectmap, true)
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{
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}
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public ChampionEntry(
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Type champtype, ChampionSpawnType type, Point3D signloc, Map map, Point3D ejectloc, Map ejectmap,
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bool randomizetype = false
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)
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{
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_champType = champtype;
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_randomizeType = randomizetype;
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_type = type;
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_signLocation = signloc;
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_map = map;
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_ejectLocation = ejectloc;
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_ejectMap = ejectmap;
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}
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}
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