ModernUO/Scripts/Items/Weapons/Axes/Pickaxe.cs
2006-06-15 04:14:30 +00:00

58 lines
No EOL
1.6 KiB
C#

using System;
using Server.Items;
using Server.Network;
using Server.Engines.Harvest;
namespace Server.Items
{
[FlipableAttribute( 0xE86, 0xE85 )]
public class Pickaxe : BaseAxe
{
public override HarvestSystem HarvestSystem{ get{ return Mining.System; } }
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Disarm; } }
public override int AosStrengthReq{ get{ return 50; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 35; } }
public override int OldStrengthReq{ get{ return 25; } }
public override int OldMinDamage{ get{ return 1; } }
public override int OldMaxDamage{ get{ return 15; } }
public override int OldSpeed{ get{ return 35; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 60; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
[Constructable]
public Pickaxe() : base( 0xE86 )
{
Weight = 11.0;
UsesRemaining = 50;
ShowUsesRemaining = true;
}
public Pickaxe( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
ShowUsesRemaining = true;
}
}
}