ModernUO/Scripts/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs
2006-06-15 04:14:30 +00:00

58 lines
No EOL
1.7 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x2D1E, 0x2D2A )]
public class ElvenCompositeLongbow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ForceArrow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.SerpentArrow; } }
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return 19; } }
public override int AosMaxDamage{ get{ return 22; } }
public override int AosSpeed{ get{ return 27; } }
public override int OldStrengthReq{ get{ return 45; } }
public override int OldMinDamage{ get{ return 19; } }
public override int OldMaxDamage{ get{ return 22; } }
public override int OldSpeed{ get{ return 27; } }
public override int DefMaxRange{ get{ return 10; } }
public override int InitMinHits{ get{ return 41; } }
public override int InitMaxHits{ get{ return 90; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
[Constructable]
public ElvenCompositeLongbow() : base( 0x2D1E )
{
Weight = 8.0;
}
public ElvenCompositeLongbow( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}