ModernUO/Scripts/Items/Weapons/Maces/Maul.cs
2006-06-15 04:14:30 +00:00

53 lines
No EOL
1.4 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x143B, 0x143A )]
public class Maul : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return 14; } }
public override int AosMaxDamage{ get{ return 16; } }
public override int AosSpeed{ get{ return 32; } }
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 10; } }
public override int OldMaxDamage{ get{ return 30; } }
public override int OldSpeed{ get{ return 30; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
[Constructable]
public Maul() : base( 0x143B )
{
Weight = 10.0;
}
public Maul( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 14.0 )
Weight = 10.0;
}
}
}