57 lines
No EOL
1.7 KiB
C#
57 lines
No EOL
1.7 KiB
C#
using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x26C0, 0x26CA )]
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public class Lance : BaseSword
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Dismount; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
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public override int AosStrengthReq{ get{ return 95; } }
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public override int AosMinDamage{ get{ return 17; } }
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public override int AosMaxDamage{ get{ return 18; } }
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public override int AosSpeed{ get{ return 24; } }
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public override int OldStrengthReq{ get{ return 95; } }
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public override int OldMinDamage{ get{ return 17; } }
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public override int OldMaxDamage{ get{ return 18; } }
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public override int OldSpeed{ get{ return 24; } }
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public override int DefHitSound{ get{ return 0x23C; } }
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public override int DefMissSound{ get{ return 0x238; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 110; } }
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public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
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public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
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public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
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[Constructable]
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public Lance() : base( 0x26C0 )
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{
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Weight = 12.0;
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}
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public Lance( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |