ModernUO/Projects/Server
2026-01-01 17:52:56 -08:00
..
Buffers chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Client chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Collections chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Comparers chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Compression fix: Fixes libdeflate threading issue (#1813) 2024-06-02 15:02:47 -07:00
Configuration feat: Asks the name of the shard (#2283) 2025-11-29 12:37:09 -08:00
Console fix: Console Input is disabled on Linux when no standard input is attached. (#1809) 2024-06-06 21:20:22 -07:00
ContextMenus fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Events fix: Fixes networking issues (#1958) 2024-09-19 16:54:49 -07:00
Exceptions chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
GarbageCollection chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Geometry fix: Fixes zero height spawners and normalizes spawn bounds before use. (#2301) 2025-12-31 10:25:42 -08:00
Items chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Json feat: Add spawn position caching and spiral scan optimization (#2295) 2025-12-28 02:40:21 -08:00
Localization chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Maps refactor: Add BitMask256 utility for 256-bit bitmask operations (#2300) 2025-12-29 12:54:49 -08:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations fix: Hair and facial hair "teleporting" when mobile dies several times (#1901) 2024-08-07 20:10:23 -07:00
Mobiles chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Network feat: Adds Network Packet Documentation (#2302) 2026-01-01 17:52:56 -08:00
PropertyList chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Random chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Regions fix: Eliminates List allocations in various places. (#2158) 2025-11-16 18:33:53 -08:00
Serialization fix: Prevent cascading deletes during world deserialization (#2298) 2025-12-28 17:54:53 -08:00
Targeting chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Text chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
TileMatrix feat: Updates to .NET 9 (#1984) 2024-12-08 10:16:34 -08:00
Timer chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
TimeZones fix: Fixes order of execution with AutoSave and TZ (#1665) 2024-01-24 17:17:45 -08:00
Utilities refactor: Add BitMask256 utility for 256-bit bitmask operations (#2300) 2025-12-29 12:54:49 -08:00
World chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
AssemblyHandler.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Attributes.cs fix: Fixes props for interfaces and adds account manipulation (#2179) 2025-05-09 15:39:47 -07:00
CityInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Commands.cs fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
Effects.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
EntityFinalizationTracker.cs feat: Adds an Item/Mobile memory leak detector. Fixes minor leak in doors. (#2159) 2025-04-15 19:14:45 -07:00
EventLoopTasks.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
ExpansionInfo.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Guild.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Fixes looking up accounts that were renamed. (#2078) 2025-01-18 17:11:43 -08:00
IEntity.cs feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947) 2024-09-14 09:57:43 -07:00
Interfaces.cs feat: Add CanSpawnMobile overload with props Z-range support. (#2293) 2025-12-27 17:01:15 -08:00
IVirtualCheckGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
MessageType.cs fix: Moves the rest of the Incoming packets (#1338) 2023-02-10 22:59:36 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
MultiData.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs fix: Adds ISpanParsable and fixes command conditionals (#1241) 2022-11-12 00:26:02 -08:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Fixes TryParse for Race (#1244) 2022-11-12 00:31:25 -08:00
SecureTrade.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
Serial.cs feat: Updates to .NET 9 (#1984) 2024-12-08 10:16:34 -08:00
Server.csproj feat: Bumps Serialization Generator for better support (#2292) 2025-12-26 14:27:24 -08:00
Skills.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
TileData.cs feat: Add CanSpawnMobile overload with props Z-range support. (#2293) 2025-12-27 17:01:15 -08:00
TileList.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00