ModernUO/Projects/UOContent.Tests/Tests/Items/Weapons/Abilities/WeaponAbilityPacketTests.cs

37 lines
968 B
C#

using Server.Items;
using Server.Tests;
using Server.Tests.Network;
using Xunit;
namespace UOContent.Tests;
public class WeaponAbilityPacketTests
{
[Theory]
[InlineData(0, true)]
[InlineData(0, false)]
[InlineData(100, true)]
[InlineData(1000, false)]
public void TestSpecialAbility(int abilityId, bool active)
{
var expected = new ToggleSpecialAbility(abilityId, active).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendToggleSpecialAbility(abilityId, active);
var result = ns.SendPipe.Reader.AvailableToRead();
AssertThat.Equal(result, expected);
}
[Fact]
public void TestClearAbility()
{
var expected = new ClearWeaponAbility().Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendClearWeaponAbility();
var result = ns.SendPipe.Reader.AvailableToRead();
AssertThat.Equal(result, expected);
}
}