ModernUO/Scripts/Items/Quivers/QuiverOfBlight.cs
daedalus 30c7232a69 - Added support for ML mods, as well as quivers. More ML artifacts are added
(http://www.uodemise.com/discussion/showthread.php?t=116685)

- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422)

- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199)

- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760)

- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250)

- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750)
2009-11-23 11:20:29 +00:00

40 lines
868 B
C#

using System;
using Server;
namespace Server.Items
{
public class QuiverOfBlight : ElvenQuiver
{
public override int LabelNumber{ get{ return 1073111; } } // Quiver of Blight
[Constructable]
public QuiverOfBlight() : base()
{
Hue = 0x4F3;
}
public QuiverOfBlight( Serial serial ) : base( serial )
{
}
public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct )
{
phys = fire = nrgy = chaos = direct = 0;
cold = pois = 50;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}