ModernUO/Scripts/Skills
xavier 1d74d05af4 Housing
- house commit has inappropiate cost for certain parts
          http://www.uodemise.com/forum/showthread.php?t=136453

        - houses should not be placable on roads
          http://www.uodemise.com/forum/showthread.php?t=139597

Bushido

        - lightning strike should consume extra mana if player walks
          http://www.uodemise.com/forum/showthread.php?t=127699

Weapons

        - frenzied whirlwind should properly flag combatants.
          http://www.uodemise.com/forum/showthread.php?t=138625

Magery

        - PolyMorph should not turn the caster grey/criminal
          http://www.uodemise.com/forum/showthread.php?t=116438

        - Paralyze should interfere in casting paladin spells.
          http://www.uodemise.com/forum/showthread.php?t=120742

Spellweaving

        - Ethereal Voyage should not break when attempting to tame dragons, nightmares, etc.
          http://www.uodemise.com/forum/showthread.php?t=135349

Misc
        - refactor DrawRessource() to DrawResource()
          http://www.uodemise.com/forum/showthread.php?t=127202

        - random blood "spatter" itemid during combat: more visible blood.
          http://www.uodemise.com/forum/showthread.php?t=140092

Taming

        - Animal lore should check for skill modifiers when using lore on mobiles.
          http://www.uodemise.com/forum/showthread.php?t=140658

Necromany

        - Wraithform should allow push-through without stam loss always.
          http://www.uodemise.com/forum/showthread.php?t=117126

        - Wraithform mana leech should not lower the victim's mana + small cleanup to spellhelper.doleech()
          http://www.uodemise.com/forum/showthread.php?t=120238

Chivalry

        - Noble Sacrifice should work in houses.  RunUO's does not.
          http://www.uodemise.com/forum/showthread.php?t=122819

NCP Vendors

        - Add necro regs for vendors to buy from players.
          http://www.uodemise.com/forum/showthread.php?t=136435
2010-03-15 15:28:44 +00:00
..
Anatomy.cs 2006-06-15 04:14:30 +00:00
AnimalLore.cs Housing 2010-03-15 15:28:44 +00:00
AnimalTaming.cs Housing 2010-03-15 15:28:44 +00:00
ArmsLore.cs 2006-06-15 04:14:30 +00:00
Begging.cs 2006-06-15 04:14:30 +00:00
DetectHidden.cs 2009-09-06 02:06:07 +00:00
Discordance.cs 2006-06-15 04:14:30 +00:00
EvalInt.cs 2006-06-15 04:14:30 +00:00
ForensicEval.cs 2006-06-15 04:14:30 +00:00
Hiding.cs - Kasa of the Raj-in is now blessable with a Clothing Bless Deed 2009-12-24 12:10:50 +00:00
Inscribe.cs String patch, thanks Carmina 2006-12-12 19:22:43 +00:00
ItemIdentification.cs 2006-06-15 04:14:30 +00:00
Meditation.cs 2006-06-15 04:14:30 +00:00
Peacemaking.cs 2009-06-28 03:36:42 +00:00
Poisoning.cs 2006-06-15 04:14:30 +00:00
Provocation.cs 2009-05-16 20:07:15 +00:00
RemoveTrap.cs branch sync #2 2009-01-31 00:02:21 +00:00
Snooping.cs small fix 2008-02-06 05:13:44 +00:00
SpiritSpeak.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
Stealing.cs Runic sewing kits will no longer apply durability 2010-01-17 06:59:32 +00:00
Stealth.cs - Added support for ML mods, as well as quivers. More ML artifacts are added 2009-11-23 11:20:29 +00:00
TasteID.cs 2006-06-15 04:14:30 +00:00
Tracking.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00