**Only one functional change** * Fixes a bug in LogFactory where `Warning` is being logged as `Information` Non-functional changes: * Updates/Fixes copyright headers * Removes namespace scopes for core files. View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GameLoginEvent.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Runtime.CompilerServices;
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using Server.Network;
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namespace Server;
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public class GameLoginEventArgs
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{
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public GameLoginEventArgs(NetState state, string un, string pw)
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{
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State = state;
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Username = un;
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Password = pw;
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}
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public NetState State { get; }
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public string Username { get; }
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public string Password { get; }
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public bool Accepted { get; set; }
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public CityInfo[] CityInfo { get; set; }
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}
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public static partial class EventSink
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{
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public static event Action<GameLoginEventArgs> GameLogin;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvokeGameLogin(GameLoginEventArgs e) => GameLogin?.Invoke(e);
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}
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