ModernUO/Projects/Server/Json/Converters/Rectangle3DConverter.cs
Kamron Batman f268d5d4e2
fix: Cleans up core code (#1187)
**Only one functional change**
* Fixes a bug in LogFactory where `Warning` is being logged as `Information`

Non-functional changes:
* Updates/Fixes copyright headers
* Removes namespace scopes for core files.

View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
2022-10-10 21:47:08 -07:00

183 lines
5.9 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Rectangle3DConverter.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Server.Json;
public class Rectangle3DConverter : JsonConverter<Rectangle3D>
{
private Rectangle3D DeserializeArray(ref Utf8JsonReader reader)
{
Span<int> data = stackalloc int[6];
var count = 0;
while (true)
{
reader.Read();
if (reader.TokenType == JsonTokenType.EndArray)
{
break;
}
if (reader.TokenType == JsonTokenType.Number)
{
if (count < 6)
{
data[count] = reader.GetInt32();
}
count++;
}
}
if (count > 6)
{
throw new JsonException("Rectangle3D must be an array of x, y, z, h, w, d");
}
return new Rectangle3D(data[0], data[1], data[2], data[3], data[4], data[5]);
}
private Rectangle3D DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
{
Span<int> data = stackalloc int[6];
// 0 - xyzwhd, 1 - x1y1z1x2y2z2, 2 - start/end
var objType = -1;
var hasZ = false;
while (true)
{
reader.Read();
if (reader.TokenType == JsonTokenType.EndObject)
{
break;
}
if (reader.TokenType != JsonTokenType.PropertyName)
{
throw new JsonException("Invalid json structure for Rectangle3D object");
}
var key = reader.GetString();
reader.Read();
if (key is "start" or "end")
{
if (objType > -1 && objType != 2)
{
throw new JsonException("Rectangle3D must have a start/end, or x/y/z/w/h/d, but not both.");
}
objType = 2;
var point3D = reader.ToObject<Point3D>(options);
var offset = key == "end" ? 3 : 0;
data[0 + offset] = point3D.X;
data[1 + offset] = point3D.Y;
// We can't do implicit z-level. Abandon using Point3D deserialization?
data[2 + offset] = point3D.Z;
continue;
}
var i = key switch
{
"x" => 0,
"y" => 1,
"z" => 2,
"w" => 3,
"width" => 3,
"h" => 4,
"height" => 4,
"d" => 5,
"depth" => 5,
"x1" => 10,
"y1" => 11,
"z1" => 12,
"x2" => 13,
"y2" => 14,
"z2" => 15,
_ => throw new JsonException($"Invalid property {key} for Rectangle3D")
};
if (i < 10)
{
if (objType > -1 && objType != 0)
{
throw new JsonException("Rectangle3D must have a start/end, or x/y/z/w/h/d, but not both.");
}
objType = 0;
data[i] = reader.GetInt32();
if (i == 2)
{
hasZ = true;
}
continue;
}
if (objType > -1 && objType != 1)
{
throw new JsonException("Rectangle3D must have a start/end, or x/y/z/w/h/d, but not both.");
}
objType = 1;
data[i - 10] = reader.GetInt32();
if (i is 12 or 15)
{
hasZ = true;
}
}
if (!hasZ)
{
// Bottom to top?
data[2] = -128;
data[5] = 127;
}
return objType == 0
? new Rectangle3D(data[0], data[1], data[2], data[3], data[4], data[5])
: new Rectangle3D(
new Point3D(data[0], data[1], data[2]),
new Point3D(data[3], data[4], data[5])
);
}
public override Rectangle3D Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) =>
reader.TokenType switch
{
JsonTokenType.StartArray => DeserializeArray(ref reader),
JsonTokenType.StartObject => DeserializeObj(ref reader, options),
_ => throw new JsonException("Invalid Json for Point3D")
};
public override void Write(Utf8JsonWriter writer, Rectangle3D value, JsonSerializerOptions options)
{
writer.WriteStartArray();
writer.WriteNumberValue(value.Start.X);
writer.WriteNumberValue(value.Start.Y);
writer.WriteNumberValue(value.Start.Z);
writer.WriteNumberValue(value.Width);
writer.WriteNumberValue(value.Height);
writer.WriteNumberValue(value.Depth);
writer.WriteEndArray();
}
}