ModernUO/Projects/UOContent/Accounting
Kamron Batman f2de2fbb77
fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528)
### Summary
- [X] Fixed a bug where entity persistence was serialized out of order, causing world corruption.
- [X] Fixed LastSerialized not being utilized properly and dangling references still becoming an issue.
- [X] Added a new `GenericEntityPersistence<T>` type to encapsulate `ISerializable` serialization.
- [X] Removing the custom logic and moved Items, Mobiles, Guilds, and Accounts  to GenericEntityPersistence.
- [X] Changed serialization to use the singleton pattern to reduce calling methods from stored variables.
2023-10-01 22:10:47 -07:00
..
Security chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
AccessRestrictions.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
Account.cs fix: Adds generic entity persistence support and BOBEntry as entities (#1527) 2023-10-01 17:38:52 -07:00
Account.Migrations.cs fix: Fixes double call to AfterDeserialization (#1372) 2023-03-12 10:21:04 -07:00
AccountAttackLimiter.cs fix: Replaces throttlers and packet callbacks with function pointers (#1063) 2022-06-15 12:48:43 -07:00
AccountComment.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
AccountHandler.cs fix: Overhauls murder system (#1419) 2023-07-15 22:42:49 -07:00
Accounts.cs fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
AccountTag.cs fix(core): Fixes accounts and moves it to codegen (#644) 2021-06-05 19:39:16 -07:00
Firewall.cs fix(network): Converts House Design Detailed Packet (#538) 2021-03-03 02:09:15 -08:00
IPasswordProtection.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
IPLimiter.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00