253 lines
7.4 KiB
C#
253 lines
7.4 KiB
C#
using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Multis;
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namespace Server.Items;
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public enum HolidayTreeType
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{
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Classic,
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Modern
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}
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[SerializationGenerator(2, false)]
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public partial class HolidayTree : Item, IAddon
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{
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Mobile _placer;
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[SerializableField(1, setter: "private")]
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private List<Item> _components;
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public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
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{
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Movable = false;
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MoveToWorld(loc, from.Map);
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Placer = from;
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switch (type)
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{
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case HolidayTreeType.Classic:
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{
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ItemID = 0xCD7;
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_components = new List<Item>(28);
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AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6));
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AddOrnament(0, 0, 2, 0xF22);
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AddOrnament(0, 0, 9, 0xF18);
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AddOrnament(0, 0, 15, 0xF20);
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AddOrnament(0, 0, 19, 0xF17);
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AddOrnament(0, 0, 20, 0xF24);
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AddOrnament(0, 0, 20, 0xF1F);
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AddOrnament(0, 0, 20, 0xF19);
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AddOrnament(0, 0, 21, 0xF1B);
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AddOrnament(0, 0, 28, 0xF2F);
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AddOrnament(0, 0, 30, 0xF23);
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AddOrnament(0, 0, 32, 0xF2A);
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AddOrnament(0, 0, 33, 0xF30);
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AddOrnament(0, 0, 34, 0xF29);
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AddOrnament(0, 1, 7, 0xF16);
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AddOrnament(0, 1, 7, 0xF1E);
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AddOrnament(0, 1, 12, 0xF0F);
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AddOrnament(0, 1, 13, 0xF13);
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AddOrnament(0, 1, 18, 0xF12);
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AddOrnament(0, 1, 19, 0xF15);
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AddOrnament(0, 1, 25, 0xF28);
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AddOrnament(0, 1, 29, 0xF1A);
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AddOrnament(0, 1, 37, 0xF2B);
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AddOrnament(1, 0, 13, 0xF10);
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AddOrnament(1, 0, 14, 0xF1C);
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AddOrnament(1, 0, 16, 0xF14);
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AddOrnament(1, 0, 17, 0xF26);
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AddOrnament(1, 0, 22, 0xF27);
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break;
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}
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case HolidayTreeType.Modern:
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{
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ItemID = 0x1B7E;
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_components = new List<Item>(23);
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AddOrnament(0, 0, 2, 0xF2F);
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AddOrnament(0, 0, 2, 0xF20);
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AddOrnament(0, 0, 2, 0xF22);
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AddOrnament(0, 0, 5, 0xF30);
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AddOrnament(0, 0, 5, 0xF15);
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AddOrnament(0, 0, 5, 0xF1F);
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AddOrnament(0, 0, 5, 0xF2B);
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AddOrnament(0, 0, 6, 0xF0F);
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AddOrnament(0, 0, 7, 0xF1E);
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AddOrnament(0, 0, 7, 0xF24);
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AddOrnament(0, 0, 8, 0xF29);
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AddOrnament(0, 0, 9, 0xF18);
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AddOrnament(0, 0, 14, 0xF1C);
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AddOrnament(0, 0, 15, 0xF13);
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AddOrnament(0, 0, 15, 0xF20);
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AddOrnament(0, 0, 16, 0xF26);
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AddOrnament(0, 0, 17, 0xF12);
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AddOrnament(0, 0, 18, 0xF17);
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AddOrnament(0, 0, 20, 0xF1B);
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AddOrnament(0, 0, 23, 0xF28);
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AddOrnament(0, 0, 25, 0xF18);
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AddOrnament(0, 0, 25, 0xF2A);
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AddOrnament(0, 1, 7, 0xF16);
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break;
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}
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}
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}
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public override int LabelNumber => 1041117; // a tree for the holidays
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public bool CouldFit(IPoint3D p, Map map) => map.CanFit((Point3D)p, 20);
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Item IAddon.Deed => new HolidayTreeDeed();
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public override void OnAfterDelete()
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{
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foreach (var c in _components)
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{
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c?.Delete();
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}
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_components = null;
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}
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private void AddOrnament(int x, int y, int z, int itemID)
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{
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AddItem(x + 1, y + 1, z + 11, new Ornament(this, itemID));
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}
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private void AddItem(int x, int y, int z, Item item)
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{
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item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map);
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_components.Add(item);
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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_placer = reader.ReadEntity<Mobile>();
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var count = reader.ReadInt();
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for (var i = 0; i < count; ++i)
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{
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var item = reader.ReadEntity<Item>();
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if (item != null)
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{
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_components[i] = item;
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}
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}
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}
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[AfterDeserialization(false)]
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private void AfterDeserialization()
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{
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// Bug with older trees, or trees that belong to a house that doesn't exist should be redeeded.
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if (_components == null || _components.Count == 0 || BaseHouse.FindHouseAt(this) == null)
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{
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var deed = new HolidayTreeDeed();
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deed.MoveToWorld(Location, Map);
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Delete();
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 1))
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{
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from.SendLocalizedMessage(500446); // That is too far away.
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return;
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}
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if (_placer != null && from != _placer && from.AccessLevel < AccessLevel.GameMaster)
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{
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from.SendLocalizedMessage(503396); // You cannot take this tree down.
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return;
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}
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from.AddToBackpack(new HolidayTreeDeed());
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Delete();
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BaseHouse.FindHouseAt(this)?.Addons?.Remove(this);
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from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
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}
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[SerializationGenerator(1, false)]
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public partial class Ornament : Item
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{
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[SerializableField(0)]
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private HolidayTree _tree;
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public Ornament(HolidayTree tree, int itemID) : base(itemID)
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{
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Movable = false;
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_tree = tree;
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}
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public override int LabelNumber => 1041118; // a tree ornaments
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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if (_tree == null)
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{
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Timer.DelayCall(Delete); // There was an issue and old trees will be regenerated
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}
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else
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{
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_tree._components.Add(this);
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}
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}
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private void MigrateFrom(V0Content content)
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{
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}
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}
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[SerializationGenerator(1, false)]
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public partial class TreeTrunk : Item
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{
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[SerializableField(0)]
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private HolidayTree _tree;
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public TreeTrunk(HolidayTree tree, int itemID) : base(itemID)
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{
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Movable = false;
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MoveToWorld(tree.Location, tree.Map);
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_tree = tree;
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}
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public override int LabelNumber => 1041117; // a tree for the holidays
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public override void OnDoubleClick(Mobile from)
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{
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if (_tree?.Deleted == false)
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{
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_tree.OnDoubleClick(from);
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}
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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if (_tree == null)
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{
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Timer.DelayCall(Delete); // There was an issue and old trees will be regenerated
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}
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else
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{
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_tree._components.Add(this);
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}
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}
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private void MigrateFrom(V0Content content)
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{
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}
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}
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}
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