- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters. - Added a Z limit for spawning ore elementals on the map's Z level when mining. - Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set. - Some Teleporter refactoring. - Added ConditionTeleporter. - Orc brutes will now only drop large ore piles. - Added TileFlag corrections for a few walls that should block line of sight. |
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|---|---|---|
| .. | ||
| FastAStarAlgorithm.cs | ||
| Movement.cs | ||
| MovementPath.cs | ||
| MoveResult.cs | ||
| PathAlgorithm.cs | ||
| PathFollower.cs | ||
| SlowAStarAlgorithm.cs | ||