ModernUO/Scripts/Engines/Pathing
eos 39b8686a94 - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
2012-06-17 03:20:01 +00:00
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FastAStarAlgorithm.cs Uncontrolled BaseCreatures don't path around mobiles 2011-12-18 02:03:40 +00:00
Movement.cs - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel. 2012-06-17 03:20:01 +00:00
MovementPath.cs 2009-06-28 03:36:42 +00:00
MoveResult.cs 2006-06-15 04:14:30 +00:00
PathAlgorithm.cs 2006-06-15 04:14:30 +00:00
PathFollower.cs 2006-06-15 04:14:30 +00:00
SlowAStarAlgorithm.cs Uncontrolled BaseCreatures don't path around mobiles 2011-12-18 02:03:40 +00:00