- Ore is no longer a deedable commodity. - Added StaffOnly condition to ConditionTeleporter. - Account/IAccount now compares greater than null. - General BaseOre cleanup. - Fixed BaseOre smelting bug where any ore over 30k would be discarded. - Added a 2 tile range check to FishingPole OnDoubleClick. - Removed redundant checks from BaseAxe OnDoubleClick. - General SkillCheck cleanup. - Fixed a typo in SkillMod. - Added CommandProperty to Mobile NetState. - Implemented IComparable for NetState. |
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| .. | ||
| Arrows | ||
| Blacksmithing | ||
| Fishing | ||
| Masonry | ||
| Reagents | ||
| Tailor | ||
| MiscMLResources.cs | ||