- [X] Tightens TCP Server rejection/limiting - [X] Relaxes receive task erroring so it doesn't spam on debug - [X] Fixes off-by-one with number of netstates connected - [X] Moves NetState start() to after it is attached to the Instances list. Notes: - In debug mode you may get socket exceptions related to the RecvTask or SendTask attempting to send/receive from a dead/broken socket. This can happen naturally in situations where the client is having trouble maintaining the connection, or abruptly disconnects. |
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| Benchmarks | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||