* Adds `SerializationProperty` - This will generate the private variable for serialization. Also provides an option `useField` to specify your own. Example: ```cs [SerializationProperty(0, useField: nameof(_resource)] ``` |
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| .. | ||
| Server.DefaultSkillMod.v0.json | ||
| Server.EquippedSkillMod.v0.json | ||
| Server.MobileMod.v0.json | ||
| Server.ResistanceMod.v0.json | ||
| Server.SkillMod.v0.json | ||
| Server.StatMod.v0.json | ||
| Server.TimedSkillMod.v0.json | ||