ModernUO/Projects/UOContent/Items/Books/BaseBook.cs
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00

257 lines
7.2 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.ContextMenus;
using Server.Gumps;
using Server.Multis;
using Server.Text;
namespace Server.Items
{
[SerializationGenerator(5, false)]
public partial class BaseBook : Item, ISecurable
{
[SerializedIgnoreDupe]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SecureLevel _level;
[InternString]
[InvalidateProperties]
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _title;
[SerializableFieldSaveFlag(1)]
private bool ShouldSerializeTitle() => _title != DefaultContent?.Title;
[SerializableFieldDefault(1)]
private string TitleDefaultValue() => DefaultContent?.Title;
[InvalidateProperties]
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _author;
[SerializableFieldSaveFlag(2)]
private bool ShouldSerializeAuthor() => _author != DefaultContent?.Author;
[SerializableFieldDefault(2)]
private string AuthorDefaultValue() => DefaultContent?.Author;
[SerializableField(3)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _writable;
[SerializableFieldSaveFlag(3)]
private bool ShouldSerializeWritable() => _writable;
[SerializedIgnoreDupe]
[SerializableField(4, setter: "protected")]
private BookPageInfo[] _pages;
[SerializableFieldSaveFlag(4)]
private bool ShouldSerializePages() => DefaultContent?.IsMatch(_pages) != true;
[SerializableFieldDefault(4)]
private BookPageInfo[] PagesDefaultValue() => DefaultContent?.Copy() ?? Array.Empty<BookPageInfo>();
[Constructible]
public BaseBook(int itemID, int pageCount = 20, bool writable = true) : this(itemID, null, null, pageCount, writable)
{
}
[Constructible]
public BaseBook(int itemID, string title, string author, int pageCount, bool writable) : base(itemID)
{
var content = DefaultContent;
_title = title ?? content?.Title;
_author = author ?? content?.Author;
_writable = writable;
if (content == null)
{
_pages = new BookPageInfo[pageCount];
for (var i = 0; i < _pages.Length; ++i)
{
_pages[i] = new BookPageInfo();
}
}
else
{
_pages = content.Copy();
}
}
// Intended for defined books only
public BaseBook(int itemID, bool writable) : this(itemID, 0, writable)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int PagesCount => _pages.Length;
public override void OnAfterDuped(Item newItem)
{
if (newItem is not BaseBook book)
{
return;
}
book.Pages = new BookPageInfo[book.PagesCount];
for (var i = 0; i < _pages.Length; ++i)
{
var oldPage = _pages[i];
var oldLines = _pages[i].Lines;
var lines = new string[oldPage.Lines.Length];
for (var j = 0; j < oldLines.Length; j++)
{
lines[j] = oldLines[j];
}
book._pages[i] = new BookPageInfo(lines);
}
}
public virtual BookContent DefaultContent => null;
public string ContentAsString
{
get
{
using var sb = new ValueStringBuilder(stackalloc char[256]);
foreach (var bpi in Pages)
{
foreach (var line in bpi.Lines)
{
sb.AppendLine(line);
}
}
return sb.ToString();
}
}
public string[] ContentAsStringArray
{
get
{
var lines = new List<string>();
foreach (var bpi in Pages)
{
lines.AddRange(bpi.Lines);
}
return lines.ToArray();
}
}
public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, ref list);
SetSecureLevelEntry.AddTo(from, this, ref list);
}
private void Deserialize(IGenericReader reader, int version)
{
Level = (SecureLevel)reader.ReadInt();
var content = DefaultContent;
var flags = (OldSaveFlags)reader.ReadEncodedInt();
if ((flags & OldSaveFlags.Title) != 0)
{
_title = reader.ReadString().Intern();
}
else if (content != null)
{
_title = content.Title;
}
if ((flags & OldSaveFlags.Author) != 0)
{
_author = reader.ReadString();
}
else if (content != null)
{
_author = content.Author;
}
Writable = (flags & OldSaveFlags.Writable) != 0;
if ((flags & OldSaveFlags.Content) != 0)
{
Pages = new BookPageInfo[reader.ReadEncodedInt()];
for (var i = 0; i < Pages.Length; ++i)
{
Pages[i] = new BookPageInfo(reader);
}
}
else
{
Pages = content?.Copy() ?? Array.Empty<BookPageInfo>();
}
}
public override void AddNameProperty(IPropertyList list)
{
if (!string.IsNullOrEmpty(_title))
{
list.Add(_title);
}
else
{
base.AddNameProperty(list);
}
}
/*public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if (_title?.Length > 0)
list.Add( 1060658, "Title\t{0}", _title ); // ~1_val~: ~2_val~
if (_author?.Length > 0)
list.Add( 1060659, "Author\t{0}", _author ); // ~1_val~: ~2_val~
if (_pages?.Length > 0)
list.Add( 1060660, "Pages\t{0}", _pages.Length ); // ~1_val~: ~2_val~
}*/
public override void OnSingleClick(Mobile from)
{
LabelTo(from, $"{_title} by {_author}");
LabelTo(from, $"[{_pages.Length} pages]");
}
public override void OnDoubleClick(Mobile from)
{
if (_title == null && _author == null && Writable)
{
Title = "a book";
Author = from.Name;
}
from.NetState.SendBookCover(from, this);
from.NetState.SendBookContent(this);
}
[Flags]
private enum OldSaveFlags
{
None = 0x00,
Title = 0x01,
Author = 0x02,
Writable = 0x04,
Content = 0x08
}
}
}