ModernUO/Projects/UOContent/Items/Skill Items/Harvest Tools/BaseHarvestTool.cs
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00

228 lines
6 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Collections;
using Server.ContextMenus;
using Server.Engines.Craft;
using Server.Engines.Harvest;
using Server.Mobiles;
using Server.Network;
namespace Server.Items;
public interface IUsesRemaining
{
int UsesRemaining { get; set; }
bool ShowUsesRemaining { get; set; }
}
[SerializationGenerator(2, false)]
public abstract partial class BaseHarvestTool : Item, IUsesRemaining, ICraftable
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _crafter;
[InvalidateProperties]
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _usesRemaining;
public BaseHarvestTool(int itemID, int usesRemaining = 50) : base(itemID)
{
_usesRemaining = usesRemaining;
_quality = ToolQuality.Regular;
}
[SerializableProperty(1)]
[CommandProperty(AccessLevel.GameMaster)]
public ToolQuality Quality
{
get => _quality;
set
{
UnscaleUses();
_quality = value;
InvalidateProperties();
ScaleUses();
this.MarkDirty();
}
}
public abstract HarvestSystem HarvestSystem { get; }
public int OnCraft(
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue
)
{
Quality = (ToolQuality)quality;
if (makersMark)
{
Crafter = from?.RawName;
}
return quality;
}
bool IUsesRemaining.ShowUsesRemaining
{
get => true;
set { }
}
public void ScaleUses()
{
_usesRemaining = _usesRemaining * GetUsesScalar() / 100;
InvalidateProperties();
}
public void UnscaleUses()
{
_usesRemaining = _usesRemaining * 100 / GetUsesScalar();
}
public int GetUsesScalar() => _quality == ToolQuality.Exceptional ? 200 : 100;
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
// Makers mark not displayed on OSI
// if (m_Crafter != null)
// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
if (_quality == ToolQuality.Exceptional)
{
list.Add(1060636); // exceptional
}
list.Add(1060584, _usesRemaining); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, $": {_usesRemaining}"); // Durability
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
base.OnSingleClick(from);
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack) || Parent == from)
{
HarvestSystem.BeginHarvesting(from, this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, ref list);
AddContextMenuEntries(from, this, ref list, HarvestSystem);
}
public static void AddContextMenuEntries(Mobile from, Item item, ref PooledRefList<ContextMenuEntry> list, HarvestSystem system)
{
if (system != Mining.System)
{
return;
}
if (!item.IsChildOf(from.Backpack) && item.Parent != from)
{
return;
}
if (from is not PlayerMobile pm)
{
return;
}
list.Add(new ContextMenuEntry(pm.ToggleMiningStone ? 6179 : 6178)
{
Color = 0x421F
});
var stoneMining = pm.StoneMining && pm.Skills.Mining.Base >= 100.0;
list.Add(new ToggleMiningStoneEntry(false, pm.ToggleMiningStone, 6176));
list.Add(new ToggleMiningStoneEntry(true, !pm.ToggleMiningStone && stoneMining, 6177));
}
private void Deserialize(IGenericReader reader, int version)
{
var crafter = reader.ReadEntity<Mobile>();
_quality = (ToolQuality)reader.ReadInt();
_usesRemaining = reader.ReadInt();
if (crafter != null)
{
Timer.DelayCall(
(tool, m) =>
{
tool._crafter = m.RawName;
},
this,
crafter
);
}
}
private class ToggleMiningStoneEntry : ContextMenuEntry
{
private readonly bool _value;
public ToggleMiningStoneEntry(bool value, bool enabled, int number) : base(number)
{
_value = value;
Enabled = enabled;
}
public override void OnClick(Mobile from, IEntity target)
{
if (from is not PlayerMobile pm)
{
return;
}
var oldValue = pm.ToggleMiningStone;
if (_value)
{
if (oldValue)
{
pm.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
}
else if (!pm.StoneMining || pm.Skills.Mining.Base < 100.0)
{
// You have not learned how to mine stone or you do not have enough skill!
pm.SendLocalizedMessage(1054024);
}
else
{
pm.ToggleMiningStone = true;
pm.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
}
}
else if (oldValue)
{
pm.ToggleMiningStone = false;
pm.SendLocalizedMessage(1054020); // You are now set to mine only ore.
}
else
{
pm.SendLocalizedMessage(1054021); // You are already set to mine only ore!
}
}
}
}