## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
228 lines
6 KiB
C#
228 lines
6 KiB
C#
using System;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Engines.Harvest;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Items;
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public interface IUsesRemaining
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{
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int UsesRemaining { get; set; }
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bool ShowUsesRemaining { get; set; }
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}
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[SerializationGenerator(2, false)]
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public abstract partial class BaseHarvestTool : Item, IUsesRemaining, ICraftable
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private string _crafter;
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[InvalidateProperties]
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _usesRemaining;
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public BaseHarvestTool(int itemID, int usesRemaining = 50) : base(itemID)
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{
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_usesRemaining = usesRemaining;
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_quality = ToolQuality.Regular;
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}
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[SerializableProperty(1)]
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[CommandProperty(AccessLevel.GameMaster)]
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public ToolQuality Quality
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{
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get => _quality;
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set
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{
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UnscaleUses();
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_quality = value;
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InvalidateProperties();
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ScaleUses();
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this.MarkDirty();
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}
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}
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public abstract HarvestSystem HarvestSystem { get; }
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public int OnCraft(
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int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue
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)
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{
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Quality = (ToolQuality)quality;
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if (makersMark)
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{
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Crafter = from?.RawName;
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}
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return quality;
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}
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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set { }
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}
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public void ScaleUses()
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{
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_usesRemaining = _usesRemaining * GetUsesScalar() / 100;
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InvalidateProperties();
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}
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public void UnscaleUses()
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{
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_usesRemaining = _usesRemaining * 100 / GetUsesScalar();
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}
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public int GetUsesScalar() => _quality == ToolQuality.Exceptional ? 200 : 100;
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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// Makers mark not displayed on OSI
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// if (m_Crafter != null)
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// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
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if (_quality == ToolQuality.Exceptional)
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{
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list.Add(1060636); // exceptional
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}
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list.Add(1060584, _usesRemaining); // uses remaining: ~1_val~
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}
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public virtual void DisplayDurabilityTo(Mobile m)
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{
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LabelToAffix(m, 1017323, AffixType.Append, $": {_usesRemaining}"); // Durability
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}
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public override void OnSingleClick(Mobile from)
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{
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DisplayDurabilityTo(from);
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base.OnSingleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack) || Parent == from)
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{
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HarvestSystem.BeginHarvesting(from, this);
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, ref list);
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AddContextMenuEntries(from, this, ref list, HarvestSystem);
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}
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public static void AddContextMenuEntries(Mobile from, Item item, ref PooledRefList<ContextMenuEntry> list, HarvestSystem system)
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{
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if (system != Mining.System)
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{
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return;
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}
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if (!item.IsChildOf(from.Backpack) && item.Parent != from)
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{
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return;
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}
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if (from is not PlayerMobile pm)
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{
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return;
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}
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list.Add(new ContextMenuEntry(pm.ToggleMiningStone ? 6179 : 6178)
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{
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Color = 0x421F
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});
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var stoneMining = pm.StoneMining && pm.Skills.Mining.Base >= 100.0;
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list.Add(new ToggleMiningStoneEntry(false, pm.ToggleMiningStone, 6176));
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list.Add(new ToggleMiningStoneEntry(true, !pm.ToggleMiningStone && stoneMining, 6177));
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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var crafter = reader.ReadEntity<Mobile>();
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_quality = (ToolQuality)reader.ReadInt();
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_usesRemaining = reader.ReadInt();
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if (crafter != null)
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{
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Timer.DelayCall(
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(tool, m) =>
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{
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tool._crafter = m.RawName;
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},
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this,
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crafter
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);
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}
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}
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private class ToggleMiningStoneEntry : ContextMenuEntry
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{
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private readonly bool _value;
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public ToggleMiningStoneEntry(bool value, bool enabled, int number) : base(number)
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{
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_value = value;
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Enabled = enabled;
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (from is not PlayerMobile pm)
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{
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return;
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}
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var oldValue = pm.ToggleMiningStone;
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if (_value)
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{
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if (oldValue)
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{
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pm.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
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}
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else if (!pm.StoneMining || pm.Skills.Mining.Base < 100.0)
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{
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// You have not learned how to mine stone or you do not have enough skill!
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pm.SendLocalizedMessage(1054024);
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}
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else
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{
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pm.ToggleMiningStone = true;
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pm.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
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}
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}
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else if (oldValue)
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{
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pm.ToggleMiningStone = false;
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pm.SendLocalizedMessage(1054020); // You are now set to mine only ore.
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}
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else
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{
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pm.SendLocalizedMessage(1054021); // You are already set to mine only ore!
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}
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}
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}
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}
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