## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
249 lines
7 KiB
C#
249 lines
7 KiB
C#
using System;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Quests;
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using Server.Regions;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items;
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public enum BagOfSendingHue
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{
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Yellow,
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Blue,
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Red
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}
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[SerializationGenerator(2, false)]
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public partial class BagOfSending : Item, TranslocationItem
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{
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[Constructible]
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public BagOfSending() : this(RandomHue())
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{
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}
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[Constructible]
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public BagOfSending(BagOfSendingHue hue) : base(0xE76)
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{
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Weight = 2.0;
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BagOfSendingHue = hue;
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_charges = Utility.RandomMinMax(3, 9);
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}
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public override int LabelNumber => 1054104; // a bag of sending
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public BagOfSendingHue BagOfSendingHue
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{
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get => _bagOfSendingHue;
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set
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{
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_bagOfSendingHue = value;
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Hue = value switch
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{
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BagOfSendingHue.Yellow => 0x8A5,
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BagOfSendingHue.Blue => 0x8AD,
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BagOfSendingHue.Red => 0x89B,
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_ => Hue
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};
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this.MarkDirty();
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}
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}
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[SerializableProperty(1)]
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get => _charges;
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set
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{
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_charges = Math.Clamp(value, 0, MaxCharges);
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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[SerializableProperty(2)]
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[CommandProperty(AccessLevel.GameMaster)]
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public int Recharges
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{
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get => _recharges;
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set
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{
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_recharges = Math.Clamp(value, 0, MaxRecharges);
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxCharges => 30;
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxRecharges => 255;
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private static TextDefinition _translocationItemName = 1150423; // bag of sending
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public TextDefinition TranslocationItemName => _translocationItemName;
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public static BagOfSendingHue RandomHue()
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{
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return Utility.Random(3) switch
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{
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0 => BagOfSendingHue.Yellow,
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1 => BagOfSendingHue.Blue,
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_ => BagOfSendingHue.Red
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};
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060741, _charges); // charges: ~1_val~
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1060741, _charges.ToString()); // charges: ~1_val~
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}
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive)
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{
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list.Add(new UseBagEntry(Charges > 0 && IsChildOf(from.Backpack)));
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.Region.IsPartOf<JailRegion>())
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{
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from.SendMessage("You may not do that in jail.");
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}
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else if (!IsChildOf(from.Backpack))
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{
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// The bag of sending must be in your backpack.
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this.SendLocalizedMessageTo(from, 1062334, 0x59);
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}
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else if (Charges == 0)
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{
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this.SendLocalizedMessageTo(from, 1042544, 0x59); // This item is out of charges.
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}
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else
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{
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from.Target = new SendTarget(this);
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}
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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_recharges = reader.ReadEncodedInt();
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_charges = reader.ReadEncodedInt();
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_bagOfSendingHue = (BagOfSendingHue)reader.ReadEncodedInt();
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}
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private class UseBagEntry : ContextMenuEntry
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{
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public UseBagEntry(bool enabled) : base(6189) => Enabled = enabled;
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public override void OnClick(Mobile from, IEntity target)
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{
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if (from.CheckAlive() && target is BagOfSending bag && !bag.Deleted)
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{
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bag.OnDoubleClick(from);
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}
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}
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}
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private class SendTarget : Target
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{
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private readonly BagOfSending _bag;
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public SendTarget(BagOfSending bag) : base(-1, false, TargetFlags.None) => _bag = bag;
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (_bag.Deleted)
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{
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return;
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}
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if (targeted is not Item item)
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{
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return;
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}
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if (from.Region.IsPartOf<JailRegion>())
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{
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from.SendMessage("You may not do that in jail.");
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return;
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}
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if (!_bag.IsChildOf(from.Backpack))
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{
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// The bag of sending must be in your backpack. 1054107 is gone from client, using generic response
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_bag.SendLocalizedMessageTo(from, 1062334, 0x59);
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return;
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}
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if (_bag.Charges == 0)
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{
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_bag.SendLocalizedMessageTo(from, 1042544, 0x59); // This item is out of charges.
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return;
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}
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var reqCharges = (int)Math.Max(1, Math.Ceiling(item.TotalWeight / 10.0));
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if (!item.IsChildOf(from.Backpack))
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{
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// You may only send items from your backpack to your bank box.
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_bag.SendLocalizedMessageTo(from, 1054152, 0x59);
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}
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else if (item is BagOfSending or Container)
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{
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// You cannot send a container through the bag of sending
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_bag.SendLocalizedMessageTo(from, 1079428, 0x59);
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}
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else if (item.LootType == LootType.Cursed)
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{
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// The bag of sending rejects the cursed item.
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_bag.SendLocalizedMessageTo(from, 1054108, 0x59);
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}
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else if (!item.VerifyMove(from) || item is QuestItem || item.Nontransferable)
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{
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// The bag of sending rejects that item.
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_bag.SendLocalizedMessageTo(from, 1054109, 0x59);
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}
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else if (SpellHelper.IsDoomGauntlet(from.Map, from.Location))
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{
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from.SendLocalizedMessage(1062089); // You cannot use that here.
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}
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else if (Core.ML && reqCharges > _bag.Charges)
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{
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from.SendLocalizedMessage(1079932); // You don't have enough charges to send that much weight
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}
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else if (!from.BankBox.TryDropItem(from, item, false))
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{
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_bag.SendLocalizedMessageTo(from, 1054110, 0x59); // Your bank box is full.
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}
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else
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{
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_bag.Charges -= Core.ML ? reqCharges : 1;
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// The item was placed in your bank box.
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_bag.SendLocalizedMessageTo(from, 1054150, 0x59);
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}
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}
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}
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}
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