ModernUO/Scripts/Items/Armor/Chain/ChainLegs.cs
2018-08-14 06:16:50 +08:00

49 lines
1.1 KiB
C#

using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x13be, 0x13c3 )]
public class ChainLegs : BaseArmor
{
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override int OldDexBonus => -3;
public override int ArmorBase => 28;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
[Constructible]
public ChainLegs() : base( 0x13BE )
{
Weight = 7.0;
}
public ChainLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}