ModernUO/Scripts/Items/Lights/CandleLarge.cs
2018-08-14 06:16:50 +08:00

40 lines
782 B
C#

using System;
using Server;
namespace Server.Items
{
public class CandleLarge : BaseLight
{
public override int LitItemID => 0xB1A;
public override int UnlitItemID => 0xA26;
[Constructible]
public CandleLarge() : base( 0xA26 )
{
if ( Burnout )
Duration = TimeSpan.FromMinutes( 25 );
else
Duration = TimeSpan.Zero;
Burning = false;
Light = LightType.Circle150;
Weight = 2.0;
}
public CandleLarge( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}