ModernUO/Scripts/Items/Maps/LocalMap.cs
2018-08-14 06:16:50 +08:00

42 lines
860 B
C#

using System;
using Server;
namespace Server.Items
{
public class LocalMap : MapItem
{
[Constructible]
public LocalMap()
{
SetDisplay( 0, 0, 5119, 4095, 400, 400 );
}
public override void CraftInit( Mobile from )
{
double skillValue = from.Skills[SkillName.Cartography].Value;
int dist = 64 + (int)(skillValue * 2);
SetDisplay( from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, 200, 200 );
}
public override int LabelNumber => 1015230; // local map
public LocalMap( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}