ModernUO/Projects/UOContent/Engines/ConPVP/Gumps/TournamentBracketGump.cs
Kamron Batman a74c7f9d4e
perf: Migrates ConPVP lobby gumps from legacy Gump. (#2423)
## Summary

Migrates 14 ConPVP lobby/tournament gumps from legacy `Gump` to modern `DynamicGump`/`StaticGump<T>`. Layouts move into `BuildLayout(ref DynamicGumpBuilder)`, constructors become private, and validation moves into static `DisplayTo` entry points (empty-gump rule).

**Per-gump base type decisions:**

- `BeginGump` → `StaticGump<BeginGump>`: layout is fully fixed (no dynamic content). All other gumps below are `DynamicGump` because they bake dynamic player names, guild abbreviations, ruleset titles, arena names, tournament participant names, ladder rankings, or per-instance rule modifications. Per the cliloc/dynamic-text rule, dynamic content forces `DynamicGump`.
- `ReadyGump`, `ReadyUpGump` → `DynamicGump` (per-instance participant rosters).
- `AcceptDuelGump`, `AcceptTeamGump`, `ConfirmSignupGump` → `DynamicGump` (challenger/registrar/team names, dynamic rule modifications).
- `PickRulesetGump`, `RulesetGump` → `DynamicGump` (ruleset titles and option labels per instance).
- `ParticipantGump`, `DuelContextGump` → `DynamicGump` (player rosters/team labels).
- `LadderGump` → `DynamicGump` (ladder entries: ranks, levels, guild abbrs, names, wins/losses).
- `ArenaGump` → `DynamicGump` (arena names with active player names).
- `PreferencesGump` → `DynamicGump` (arena name list).
- `TournamentBracketGump` (~1k LOC) → `DynamicGump`. The whole gump is one type-switched view that re-renders on every button press across `Index`, `Rules_Info`, `Participant_List`, `Participant_Info`, `Round_List`, `Round_Info`, `Match_Info`, `Player_Info`. All branches bake per-instance content.

**Refresh-via-this conversions (the big perf wins):**

- `LadderGump`: page +/- now mutates `_page` and calls `from.SendGump(this)` instead of allocating a new `LadderGump`.
- `PickRulesetGump`: ruleset apply / flavor toggle now refreshes via `this`.
- `ParticipantGump`: increase/decrease team size, remove player, target failure all refresh via `this`.
- `DuelContextGump`: failed-start and add-participant refresh via `this`.
- `ConfirmSignupGump`: every signup-validation rejection branch in `OnResponse` and every `AddPlayer_OnTarget` rejection branch refreshes via `this` (was allocating a new gump per branch).
- `TournamentBracketGump`: every navigation button (back/forward, type change, page change, drill-down) mutates `_type`/`_object`/`_list`/`_page` and refreshes via `this`. Previously each click allocated a new 1k LOC gump.

All gumps are `Singleton`, use private constructors with static `DisplayTo` entry points that null-check `NetState` before allocation. External callers in `DuelContext`, `TournamentBracketItem`, `TournamentController`, `TournamentSignupItem`, and the cross-references between `AcceptDuelGump`/`ParticipantGump`/`AcceptTeamGump`/`ConfirmSignupGump` are all updated to use `DisplayTo`. Legacy `m_X` fields renamed to `_x` per coding standards.
2026-05-03 01:06:04 -07:00

996 lines
38 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using Server.Text;
namespace Server.Engines.ConPVP;
public enum TourneyBracketGumpType
{
Index,
Rules_Info,
Participant_List,
Participant_Info,
Round_List,
Round_Info,
Match_Info,
Player_Info
}
public class TournamentBracketGump : DynamicGump
{
private const int BlackColor32 = 0x000008;
private List<object> _list;
private object _object;
private int _page;
private readonly Tournament _tournament;
private TourneyBracketGumpType _type;
private int _perPage;
public override bool Singleton => true;
private TournamentBracketGump(Tournament tourney, TourneyBracketGumpType type, List<object> list, int page, object obj)
: base(50, 50)
{
_tournament = tourney;
_type = type;
_list = list;
_page = page;
_object = obj;
_perPage = 12;
}
public static void DisplayTo(
Mobile from, Tournament tourney, TourneyBracketGumpType type,
List<object> list = null, int page = 0, object obj = null
)
{
if (from?.NetState == null || tourney == null)
{
return;
}
from.SendGump(new TournamentBracketGump(tourney, type, list, page, obj), true);
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
_perPage = 12;
switch (_type)
{
case TourneyBracketGumpType.Index:
{
builder.AddPage();
builder.AddBackground(0, 0, 300, 300, 9380);
using var sb = ValueStringBuilder.Create(128);
if (_tournament.TourneyType == TourneyType.FreeForAll)
{
sb.Append("FFA");
}
else if (_tournament.TourneyType == TourneyType.RandomTeam)
{
sb.Append($"{_tournament.ParticipantsPerMatch}-Team");
}
else if (_tournament.TourneyType == TourneyType.RedVsBlue)
{
sb.Append("Red v Blue");
}
else if (_tournament.TourneyType == TourneyType.Faction)
{
sb.Append($"{_tournament.ParticipantsPerMatch}-Team Faction");
}
else
{
for (var i = 0; i < _tournament.ParticipantsPerMatch; ++i)
{
if (sb.Length > 0)
{
sb.Append('v');
}
sb.Append(_tournament.PlayersPerParticipant);
}
}
if (_tournament.EventController != null)
{
sb.Append($" {_tournament.EventController.Title}");
}
sb.Append(" Tournament Bracket");
builder.AddHtml(25, 35, 250, 20, sb.AsSpan().Center());
AddRightArrow(ref builder, 25, 53, ToButtonID(0, 4), "Rules");
AddRightArrow(ref builder, 25, 71, ToButtonID(0, 1), "Participants");
if (_tournament.Stage == TournamentStage.Signup)
{
var until = _tournament.SignupStart + _tournament.SignupPeriod - Core.Now;
string text;
var secs = (int)Math.Round(until.TotalSeconds);
if (secs > 0)
{
var mins = Math.DivRem(secs, 60, out secs);
if (mins > 0 && secs > 0)
{
text =
$"The tournament will begin in {mins} minute{(mins == 1 ? "" : "s")} and {secs} second{(secs == 1 ? "" : "s")}.";
}
else if (mins > 0)
{
text = $"The tournament will begin in {mins} minute{(mins == 1 ? "" : "s")}.";
}
else if (secs > 0)
{
text = $"The tournament will begin in {secs} second{(secs == 1 ? "" : "s")}.";
}
else
{
text = "The tournament will begin shortly.";
}
}
else
{
text = "The tournament will begin shortly.";
}
builder.AddHtml(25, 92, 250, 40, text);
}
else
{
AddRightArrow(ref builder, 25, 89, ToButtonID(0, 2), "Rounds");
}
break;
}
case TourneyBracketGumpType.Rules_Info:
{
var ruleset = _tournament.Ruleset;
var basedef = ruleset.Base;
BitArray defs;
if (ruleset.Flavors.Count > 0)
{
defs = new BitArray(basedef.Options);
for (var i = 0; i < ruleset.Flavors.Count; ++i)
{
defs.Or(ruleset.Flavors[i].Options);
}
}
else
{
defs = basedef.Options;
}
var changes = 0;
var opts = ruleset.Options;
for (var i = 0; i < opts.Length; ++i)
{
if (defs[i] != opts[i])
{
++changes;
}
}
builder.AddPage();
builder.AddBackground(
0,
0,
300,
60 + 18 + 20 + 20 + 20 + 8 + 20 + ruleset.Flavors.Count * 18 + 4 + 20 + changes * 22 + 6,
9380
);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 0));
builder.AddHtml(25, 35, 250, 20, "Rules".Center());
var y = 53;
var groupText = _tournament.GroupType switch
{
GroupingType.HighVsLow => "High vs Low",
GroupingType.Nearest => "Closest opponent",
GroupingType.Random => "Random",
_ => null
};
builder.AddHtml(35, y, 190, 20, $"Grouping: {groupText}");
y += 20;
var tieText = _tournament.TieType switch
{
TieType.Random => "Random",
TieType.Highest => "Highest advances",
TieType.Lowest => "Lowest advances",
TieType.FullAdvancement => _tournament.ParticipantsPerMatch == 2
? "Both advance"
: "Everyone advances",
TieType.FullElimination => _tournament.ParticipantsPerMatch == 2
? "Both eliminated"
: "Everyone eliminated",
_ => null
};
builder.AddHtml(35, y, 190, 20, $"Tiebreaker: {tieText}");
y += 20;
string sdText;
if (_tournament.SuddenDeath > TimeSpan.Zero)
{
sdText = _tournament.SuddenDeathRounds > 0 ?
$"Sudden Death: {(int)_tournament.SuddenDeath.TotalMinutes}:{_tournament.SuddenDeath.Seconds:D2} (first {_tournament.SuddenDeathRounds} rounds)" :
$"Sudden Death: {(int)_tournament.SuddenDeath.TotalMinutes}:{_tournament.SuddenDeath.Seconds:D2} (all rounds)";
}
else
{
sdText = "Sudden Death: Off";
}
builder.AddHtml(35, y, 240, 20, sdText);
y += 20;
y += 8;
builder.AddHtml(35, y, 190, 20, $"Ruleset: {basedef.Title}");
y += 20;
for (var i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
{
builder.AddHtml(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}");
}
y += 4;
if (changes > 0)
{
builder.AddHtml(35, y, 190, 20, "Modifications:");
y += 20;
for (var i = 0; i < opts.Length; ++i)
{
if (defs[i] != opts[i])
{
var name = ruleset.Layout.FindByIndex(i);
if (name != null) // sanity
{
builder.AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
builder.AddHtml(60, y, 165, 22, name);
}
y += 22;
}
}
}
else
{
builder.AddHtml(35, y, 190, 20, "Modifications: None");
}
break;
}
case TourneyBracketGumpType.Participant_List:
{
builder.AddPage();
builder.AddBackground(0, 0, 300, 300, 9380);
var pList = _list?.SafeConvertList<object, TourneyParticipant>()
?? new List<TourneyParticipant>(_tournament.Participants);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 0));
builder.AddHtml(25, 35, 250, 20, Html.Center($"{pList.Count} Participant{(pList.Count == 1 ? "" : "s")}"));
StartPage(ref builder, out var index, out var count, out var y, 12);
for (var i = 0; i < count; ++i, y += 18)
{
var part = pList[index + i];
var name = part.NameList;
if (_tournament.TourneyType != TourneyType.Standard && part.Players.Count == 1)
{
if (part.Players[0] is PlayerMobile pm && pm.DuelPlayer != null)
{
name = name.Color(pm.DuelPlayer.Eliminated ? 0x663333 : 0x336666);
}
}
AddRightArrow(ref builder, 25, y, ToButtonID(2, index + i), name);
}
break;
}
case TourneyBracketGumpType.Participant_Info:
{
if (_object is not TourneyParticipant part)
{
break;
}
builder.AddPage();
builder.AddBackground(0, 0, 300, 60 + 18 + 20 + part.Players.Count * 18 + 20 + 20 + 160, 9380);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 1));
builder.AddHtml(25, 35, 250, 20, "Participants".Center());
var y = 53;
builder.AddHtml(25, y, 200, 20, part.Players.Count == 1 ? "Players" : "Team");
y += 20;
for (var i = 0; i < part.Players.Count; ++i)
{
var mob = part.Players[i];
var name = mob.Name;
if (_tournament.TourneyType != TourneyType.Standard)
{
if (mob is PlayerMobile pm && pm.DuelPlayer != null)
{
name = name.Color(pm.DuelPlayer.Eliminated ? 0x663333 : 0x336666);
}
}
AddRightArrow(ref builder, 35, y, ToButtonID(4, i), name);
y += 18;
}
builder.AddHtml(
25,
y,
200,
20,
$"Free Advances: {(part.FreeAdvances == 0 ? "None" : part.FreeAdvances.ToString())}"
);
y += 20;
builder.AddHtml(25, y, 200, 20, "Log:");
y += 20;
using var sb = ValueStringBuilder.Create();
for (var i = 0; i < part.Log.Count; ++i)
{
if (sb.Length > 0)
{
sb.Append("<br>");
}
sb.Append(part.Log[i]);
}
if (sb.Length == 0)
{
sb.Append("Nothing logged yet.");
}
builder.AddHtml(25, y, 250, 150, sb.AsSpan().Color(BlackColor32), background: false, scrollbar: true);
break;
}
case TourneyBracketGumpType.Player_Info:
{
builder.AddPage();
builder.AddBackground(0, 0, 300, 300, 9380);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 3));
builder.AddHtml(25, 35, 250, 20, "Participants".Center());
if (_object is not Mobile mob)
{
break;
}
var ladder = Ladder.Instance;
var entry = ladder?.Find(mob);
builder.AddHtml(25, 53, 250, 20, $"Name: {mob.Name}");
builder.AddHtml(
25,
73,
250,
20,
$"Guild: {(mob.Guild == null ? "None" : $"{mob.Guild.Name} [{mob.Guild.Abbreviation}]")}"
);
builder.AddHtml(25, 93, 250, 20, $"Rank: {(entry == null ? "N/A" : LadderGump.Rank(entry.Index + 1))}");
builder.AddHtml(25, 113, 250, 20, $"Level: {(entry == null ? 0 : Ladder.GetLevel(entry.Experience))}");
builder.AddHtml(25, 133, 250, 20, $"Wins: {entry?.Wins ?? 0:N0}");
builder.AddHtml(25, 153, 250, 20, $"Losses: {entry?.Losses ?? 0:N0}");
break;
}
case TourneyBracketGumpType.Round_List:
{
builder.AddPage();
builder.AddBackground(0, 0, 300, 300, 9380);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 0));
builder.AddHtml(25, 35, 250, 20, "Rounds".Center());
StartPage(ref builder, out var index, out var count, out var y, 12);
for (var i = 0; i < count; ++i, y += 18)
{
AddRightArrow(ref builder, 25, y, ToButtonID(3, index + i), $"Round #{index + i + 1}");
}
break;
}
case TourneyBracketGumpType.Round_Info:
{
builder.AddPage();
builder.AddBackground(0, 0, 300, 300, 9380);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 2));
builder.AddHtml(25, 35, 250, 20, "Rounds".Center());
if (_object is not PyramidLevel level)
{
break;
}
var matchesList = _list != null
? _list.SafeConvertList<object, TourneyMatch>()
: new List<TourneyMatch>(level.Matches);
AddRightArrow(
ref builder,
25,
53,
ToButtonID(5, 0),
$"Free Advance: {(level.FreeAdvance == null ? "None" : level.FreeAdvance.NameList)}"
);
builder.AddHtml(25, 73, 200, 20, $"{matchesList.Count} Match{(matchesList.Count == 1 ? "" : "es")}");
StartPage(ref builder, out var index, out var count, out var y, 10);
for (var i = 0; i < count; ++i, y += 18)
{
var match = matchesList[index + i];
var color = -1;
if (match.InProgress)
{
color = 0x336666;
}
else if (match.Context != null && match.Winner == null)
{
color = 0x666666;
}
using var sbMatch = ValueStringBuilder.Create(512);
if (_tournament.TourneyType == TourneyType.Standard)
{
for (var j = 0; j < match.Participants.Count; ++j)
{
if (sbMatch.Length > 0)
{
sbMatch.Append(" vs ");
}
var part = match.Participants[j];
var txt = part.NameList;
if (color == -1 && match.Context != null && match.Winner == part)
{
txt = txt.Color(0x336633);
}
else if (color == -1 && match.Context != null)
{
txt = txt.Color(0x663333);
}
sbMatch.Append(txt);
}
}
else if (_tournament.EventController != null ||
_tournament.TourneyType is TourneyType.RandomTeam or TourneyType.RedVsBlue or TourneyType.Faction)
{
for (var j = 0; j < match.Participants.Count; ++j)
{
if (sbMatch.Length > 0)
{
sbMatch.Append(" vs ");
}
var part = match.Participants[j];
string txt;
if (_tournament.EventController != null)
{
txt = $"Team {_tournament.EventController.GetTeamName(j)} ({part.Players.Count})";
}
else if (_tournament.TourneyType == TourneyType.RandomTeam)
{
txt = $"Team {j + 1} ({part.Players.Count})";
}
else if (_tournament.TourneyType == TourneyType.Faction)
{
if (_tournament.ParticipantsPerMatch == 4)
{
var name = j switch
{
0 => "Minax",
1 => "Council of Mages",
2 => "True Britannians",
3 => "Shadowlords",
_ => "(null)"
};
txt = $"{name} ({part.Players.Count})";
}
else if (_tournament.ParticipantsPerMatch == 2)
{
txt = $"{(j == 0 ? "Evil" : "Hero")} Team ({part.Players.Count})";
}
else
{
txt = $"Team {j + 1} ({part.Players.Count})";
}
}
else
{
txt = $"Team {(j == 0 ? "Red" : "Blue")} ({part.Players.Count})";
}
if (color == -1 && match.Context != null && match.Winner == part)
{
txt = txt.Color(0x336633);
}
else if (color == -1 && match.Context != null)
{
txt = txt.Color(0x663333);
}
sbMatch.Append(txt);
}
}
else if (_tournament.TourneyType == TourneyType.FreeForAll)
{
sbMatch.Append("Free For All");
}
var str = sbMatch.ToString();
if (color >= 0)
{
str = str.Color(color);
}
AddRightArrow(ref builder, 25, y, ToButtonID(5, index + i + 1), str);
}
break;
}
case TourneyBracketGumpType.Match_Info:
{
if (_object is not TourneyMatch match)
{
break;
}
var ct = _tournament.TourneyType == TourneyType.FreeForAll ? 2 : match.Participants.Count;
builder.AddPage();
builder.AddBackground(0, 0, 300, 60 + 18 + 20 + 20 + 20 + ct * 18 + 6, 9380);
AddLeftArrow(ref builder, 25, 11, ToButtonID(0, 5));
builder.AddHtml(25, 35, 250, 20, "Rounds".Center());
builder.AddHtml(25, 53, 250, 20, $"Winner: {(match.Winner == null ? "N/A" : match.Winner.NameList)}");
builder.AddHtml(
25,
73,
250,
20,
$"State: {(match.InProgress ? "In progress" : match.Context != null ? "Complete" : "Waiting")}"
);
builder.AddHtml(25, 93, 250, 20, "Participants:");
if (_tournament.TourneyType == TourneyType.Standard)
{
for (var i = 0; i < match.Participants.Count; ++i)
{
var part = match.Participants[i];
AddRightArrow(ref builder, 25, 113 + i * 18, ToButtonID(6, i), part.NameList);
}
}
else if (_tournament.EventController != null ||
_tournament.TourneyType is TourneyType.RandomTeam or TourneyType.RedVsBlue or TourneyType.Faction)
{
for (var i = 0; i < match.Participants.Count; ++i)
{
var part = match.Participants[i];
if (_tournament.EventController != null)
{
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"Team {_tournament.EventController.GetTeamName(i)} ({part.Players.Count})"
);
}
else if (_tournament.TourneyType == TourneyType.RandomTeam)
{
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"Team {i + 1} ({part.Players.Count})"
);
}
else if (_tournament.TourneyType == TourneyType.Faction)
{
if (_tournament.ParticipantsPerMatch == 4)
{
var name = i switch
{
0 => "Minax",
1 => "Council of Mages",
2 => "True Britannians",
3 => "Shadowlords",
_ => "(null)"
};
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"{name} ({part.Players.Count})"
);
}
else if (_tournament.ParticipantsPerMatch == 2)
{
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"{(i == 0 ? "Evil" : "Hero")} Team ({part.Players.Count})"
);
}
else
{
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"Team {i + 1} ({part.Players.Count})"
);
}
}
else
{
AddRightArrow(
ref builder,
25,
113 + i * 18,
ToButtonID(6, i),
$"Team {(i == 0 ? "Red" : "Blue")} ({part.Players.Count})"
);
}
}
}
else if (_tournament.TourneyType == TourneyType.FreeForAll)
{
builder.AddHtml(25, 113, 250, 20, "Free For All");
}
break;
}
}
}
private static void AddRightArrow(ref DynamicGumpBuilder builder, int x, int y, int bid, string text)
{
builder.AddButton(x, y, 0x15E1, 0x15E5, bid);
if (text != null)
{
builder.AddHtml(x + 20, y - 1, 230, 20, text);
}
}
private static void AddRightArrow(ref DynamicGumpBuilder builder, int x, int y, int bid)
{
AddRightArrow(ref builder, x, y, bid, null);
}
private static void AddLeftArrow(ref DynamicGumpBuilder builder, int x, int y, int bid, string text)
{
builder.AddButton(x, y, 0x15E3, 0x15E7, bid);
if (text != null)
{
builder.AddHtml(x + 20, y - 1, 230, 20, text);
}
}
private static void AddLeftArrow(ref DynamicGumpBuilder builder, int x, int y, int bid)
{
AddLeftArrow(ref builder, x, y, bid, null);
}
private static int ToButtonID(int type, int index) => 1 + index * 7 + type;
private static bool FromButtonID(int bid, out int type, out int index)
{
type = (bid - 1) % 7;
index = (bid - 1) / 7;
return bid >= 1;
}
private void StartPage(ref DynamicGumpBuilder builder, out int index, out int count, out int y, int perPage)
{
_perPage = perPage;
index = Math.Max(_page * perPage, 0);
count = Math.Clamp(_list.Count - index, 0, perPage);
y = 53 + (12 - perPage) * 18;
if (_page > 0)
{
AddLeftArrow(ref builder, 242, 35, ToButtonID(1, 0));
}
if ((_page + 1) * perPage < _list.Count)
{
AddRightArrow(ref builder, 260, 35, ToButtonID(1, 1));
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (!FromButtonID(info.ButtonID, out var type, out var index))
{
return;
}
var from = sender.Mobile;
switch (type)
{
case 0:
{
switch (index)
{
case 0:
{
_type = TourneyBracketGumpType.Index;
_list = null;
_page = 0;
_object = null;
break;
}
case 1:
{
_type = TourneyBracketGumpType.Participant_List;
_list = null;
_page = 0;
_object = null;
break;
}
case 2:
{
_type = TourneyBracketGumpType.Round_List;
_list = null;
_page = 0;
_object = null;
break;
}
case 4:
{
_type = TourneyBracketGumpType.Rules_Info;
_list = null;
_page = 0;
_object = null;
break;
}
case 3:
{
var mob = _object as Mobile;
bool sendGump = false;
for (var i = 0; i < _tournament.Participants.Count; ++i)
{
var part = _tournament.Participants[i];
if (part.Players.Contains(mob))
{
_type = TourneyBracketGumpType.Participant_Info;
_list = null;
_page = 0;
_object = part;
sendGump = true;
break;
}
}
if (!sendGump)
{
return;
}
break;
}
case 5:
{
if (_object is not TourneyMatch match)
{
break;
}
var sendGump = false;
for (var i = 0; i < _tournament.Pyramid.Levels.Count; ++i)
{
var level = _tournament.Pyramid.Levels[i];
if (level.Matches.Contains(match))
{
_type = TourneyBracketGumpType.Round_Info;
_list = null;
_page = 0;
_object = level;
sendGump = true;
}
}
if (!sendGump)
{
return;
}
break;
}
}
break;
}
case 1:
{
switch (index)
{
case 0:
{
if (_list != null && _page > 0)
{
_page--;
}
else
{
return;
}
break;
}
case 1:
{
if (_list != null && (_page + 1) * _perPage < _list.Count)
{
_page++;
}
else
{
return;
}
break;
}
}
break;
}
case 2:
{
if (_type != TourneyBracketGumpType.Participant_List || index < 0 || index >= _list.Count)
{
return;
}
_type = TourneyBracketGumpType.Participant_Info;
_object = _list[index];
_list = null;
_page = 0;
break;
}
case 3:
{
if (_type != TourneyBracketGumpType.Round_List || index < 0 || index >= _list.Count)
{
return;
}
_type = TourneyBracketGumpType.Round_Info;
_object = _list[index];
_list = null;
_page = 0;
break;
}
case 4:
{
if (_type != TourneyBracketGumpType.Participant_Info || _object is not TourneyParticipant part ||
index < 0 || index >= part.Players.Count)
{
return;
}
_type = TourneyBracketGumpType.Player_Info;
_object = part.Players[index];
_list = null;
_page = 0;
break;
}
case 5:
{
if (_type != TourneyBracketGumpType.Round_Info || _object is not PyramidLevel level)
{
return;
}
if (index == 0)
{
if (level.FreeAdvance != null)
{
_type = TourneyBracketGumpType.Participant_Info;
_object = level.FreeAdvance;
_list = null;
_page = 0;
}
}
else if (index >= 1 && index <= level.Matches.Count)
{
_type = TourneyBracketGumpType.Match_Info;
_object = level.Matches[index - 1];
_list = null;
_page = 0;
}
break;
}
case 6:
{
if (_type != TourneyBracketGumpType.Match_Info || _object is not TourneyMatch match || index < 0 ||
index >= match.Participants.Count)
{
return;
}
_type = TourneyBracketGumpType.Participant_Info;
_object = match.Participants[index];
_list = null;
_page = 0;
from.SendGump(this); // refresh-via-this
break;
}
}
from.SendGump(this); // refresh-via-this
}
}