ModernUO/Projects/Scripts/Engines/MLQuests/Items/Teleporters.cs
2020-02-21 20:07:11 -08:00

194 lines
4.5 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.MLQuests.Items
{
public class MLQuestTeleporter : Teleporter
{
private Type m_QuestType;
[Constructible]
public MLQuestTeleporter()
: this(Point3D.Zero)
{
}
[Constructible]
public MLQuestTeleporter(
Point3D pointDest, Map mapDest = null, Type questType = null, TextDefinition message = null)
: base(pointDest, mapDest)
{
m_QuestType = questType;
Message = message;
}
public MLQuestTeleporter(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Type QuestType
{
get => m_QuestType;
set
{
m_QuestType = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public TextDefinition Message{ get; set; }
public override bool CanTeleport(Mobile m)
{
if (!base.CanTeleport(m))
return false;
if (m_QuestType == null)
return true;
if (!(m is PlayerMobile pm))
return false;
MLQuestContext context = MLQuestSystem.GetContext(pm);
if (context?.IsDoingQuest(m_QuestType) == true || context?.HasDoneQuest(m_QuestType) == true)
return true;
TextDefinition.SendMessageTo(m, Message);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_QuestType != null)
list.Add($"Required quest: {m_QuestType.Name}");
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_QuestType != null ? m_QuestType.FullName : null);
TextDefinition.Serialize(writer, Message);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
string typeName = reader.ReadString();
if (typeName != null)
m_QuestType = AssemblyHandler.FindFirstTypeForName(typeName, false);
Message = TextDefinition.Deserialize(reader);
}
}
public interface ITicket
{
void OnTicketUsed(Mobile from);
}
public class TicketTeleporter : Teleporter
{
private Type m_TicketType;
[Constructible]
public TicketTeleporter()
: this(Point3D.Zero)
{
}
[Constructible]
public TicketTeleporter(
Point3D pointDest, Map mapDest = null, Type ticketType = null, TextDefinition message = null)
: base(pointDest, mapDest)
{
m_TicketType = ticketType;
Message = message;
}
public TicketTeleporter(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Type TicketType
{
get => m_TicketType;
set
{
m_TicketType = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public TextDefinition Message{ get; set; }
public override bool CanTeleport(Mobile m)
{
if (!base.CanTeleport(m))
return false;
if (m_TicketType == null)
return true;
Container pack = m.Backpack;
Item ticket = pack?.FindItemByType(m_TicketType, false) ?? m.Items.Find(item => m_TicketType.IsInstanceOfType(item));
if (ticket == null)
{
TextDefinition.SendMessageTo(m, Message);
return false;
}
(ticket as ITicket)?.OnTicketUsed(m);
return true;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_TicketType != null)
list.Add($"Required ticket: {m_TicketType.Name}");
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_TicketType != null ? m_TicketType.FullName : null);
TextDefinition.Serialize(writer, Message);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
string typeName = reader.ReadString();
if (typeName != null)
m_TicketType = AssemblyHandler.FindFirstTypeForName(typeName, false);
Message = TextDefinition.Deserialize(reader);
}
}
}