ModernUO/Scripts/Spells
xavier f90c09ef55 Chessboard corrections
http://www.uodemise.com/forum/showthread.php?t=154224&page=2

Stealth has the wrong hiding requirement
http://www.uodemise.com/forum/showthread.php?t=155728

Players should be able to discord their own pet regardless of facet/guild, or lack thereof
http://www.uodemise.com/forum/showthread.php?t=148376

Disposition of released/gone wild pets' pack inventory
http://www.uodemise.com/forum/showthread.php?t=146385

Flagging mechanics regarding invisibility
http://www.uodemise.com/forum/showthread.php?t=137631
2010-09-25 17:55:44 +00:00
..
Base - Any creature already aggressive to you before using Embrace Honor, or attacked while under Embrace Honor, will attack you back 2010-04-02 11:55:13 +00:00
Bushido Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Chivalry Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Eighth Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Fifth Housing 2010-03-15 15:28:44 +00:00
First Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Fourth Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Necromancy Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Ninjitsu Cleanup Expansions 2010-06-17 07:11:43 +00:00
Second Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Seventh Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Sixth Chessboard corrections 2010-09-25 17:55:44 +00:00
Spellweaving - Added Necromancy potions, in normal and greater versions: Conflagration, Confusion Blast. (Era: SE+) 2010-05-22 13:23:23 +00:00
Third Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Initializer.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
Reagent.cs 2006-06-15 04:14:30 +00:00
UnsummonTimer.cs 2006-06-15 04:14:30 +00:00