63 lines
1.5 KiB
C#
63 lines
1.5 KiB
C#
using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Multis;
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using Server.Spells;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class SpellScroll : Item, ICommodity
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{
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[SerializableField(0, setter: "private")]
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private int _spellID;
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[Constructible]
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public SpellScroll(int spellID, int itemID, int amount = 1) : base(itemID)
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{
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Stackable = true;
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Amount = amount;
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_spellID = spellID;
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}
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public override double DefaultWeight => 1.0;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => Core.ML;
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive && Movable)
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{
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list.Add(new AddToSpellbookEntry());
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!DesignContext.Check(from))
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{
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return; // They are customizing
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}
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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return;
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}
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var spell = SpellRegistry.NewSpell(_spellID, from, this);
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if (spell != null)
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{
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spell.Cast();
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}
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else
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{
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from.SendLocalizedMessage(502345); // This spell has been temporarily disabled.
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}
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}
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}
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