41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System;
|
|
using ModernUO.Serialization;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[Flippable(0x13FD, 0x13FC)]
|
|
[SerializationGenerator(0, false)]
|
|
public partial class HeavyCrossbow : BaseRanged
|
|
{
|
|
[Constructible]
|
|
public HeavyCrossbow() : base(0x13FD)
|
|
{
|
|
Layer = Layer.TwoHanded;
|
|
Resource = CraftResource.RegularWood;
|
|
}
|
|
|
|
public override double DefaultWeight => 9.0;
|
|
public override int EffectID => 0x1BFE;
|
|
public override Type AmmoType => typeof(Bolt);
|
|
public override Item Ammo => new Bolt();
|
|
|
|
public override WeaponAbility PrimaryAbility => WeaponAbility.MovingShot;
|
|
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
|
|
|
|
public override int AosStrengthReq => 80;
|
|
public override int AosMinDamage => Core.ML ? 20 : 19;
|
|
public override int AosMaxDamage => Core.ML ? 24 : 20;
|
|
public override int AosSpeed => 22;
|
|
public override float MlSpeed => 5.00f;
|
|
|
|
public override int OldStrengthReq => 40;
|
|
public override int OldMinDamage => 11;
|
|
public override int OldMaxDamage => 56;
|
|
public override int OldSpeed => 10;
|
|
|
|
public override int DefMaxRange => 8;
|
|
|
|
public override int InitMinHits => 31;
|
|
public override int InitMaxHits => 100;
|
|
}
|
|
}
|