ModernUO/Projects/UOContent/Engines/CannedEvil/CannedEvilTimer.cs
Kamron Batman fb915992dd
fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
- Removes TimerPriority
- Removes TimerThread
- Adds a [Hashed & Hierarchical Timer Wheel](http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf)
2021-07-11 22:42:06 -07:00

106 lines
3.7 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: CannedEvilTimer.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using Server.Misc;
namespace Server.Engines.CannedEvil
{
public class CannedEvilTimer : Timer
{
public static void Initialize()
{
// TODO: Needs configuration
Instance = new CannedEvilTimer();
Instance.Start();
Instance.OnTick();
}
private static readonly HashSet<DungeonChampionSpawn> _dungeonSpawns = new();
private static readonly HashSet<LLChampionSpawn> _lostLandsSpawns = new();
private static DateTime _sliceTime;
public static CannedEvilTimer Instance { get; private set; }
public static void AddSpawn(DungeonChampionSpawn spawn)
{
_dungeonSpawns.Add(spawn);
Instance?.OnSlice(_dungeonSpawns, false);
}
public static void AddSpawn(LLChampionSpawn spawn)
{
_lostLandsSpawns.Add(spawn);
Instance?.OnSlice(_lostLandsSpawns, false);
}
public static void RemoveSpawn(DungeonChampionSpawn spawn)
{
_dungeonSpawns.Remove(spawn);
Instance?.OnSlice(_dungeonSpawns, false);
}
public static void RemoveSpawn(LLChampionSpawn spawn)
{
_lostLandsSpawns.Remove(spawn);
Instance?.OnSlice(_lostLandsSpawns, false);
}
public CannedEvilTimer() : base(TimeSpan.Zero, TimeSpan.FromMinutes(1.0))
{
_sliceTime = Core.Now;
}
public void OnSlice<T>(ICollection<T> list, bool rotate = true) where T : ChampionSpawn
{
if (list.Count > 0)
{
List<T> valid = new List<T>();
foreach (T spawn in list)
{
if (spawn.AlwaysActive && !spawn.Active)
{
spawn.ReadyToActivate = true;
}
else if (rotate && (!spawn.Active || spawn.Kills == 0 && spawn.Level == 0))
{
spawn.Active = false;
spawn.ReadyToActivate = false;
valid.Add(spawn);
}
}
if (valid.Count > 0)
{
valid[Utility.Random(valid.Count)].ReadyToActivate = true;
}
}
}
protected override void OnTick()
{
if (!AutoRestart.Restarting && Core.Now >= _sliceTime)
{
OnSlice(_dungeonSpawns);
OnSlice(_lostLandsSpawns);
_sliceTime = Core.Now.Date + TimeSpan.FromDays(1.0);
}
}
}
}