ModernUO/Projects/UOContent/Engines/Quests/Dark Tides/Items/KronusScroll.cs
Kamron Batman fb915992dd
fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
- Removes TimerPriority
- Removes TimerThread
- Adds a [Hashed & Hierarchical Timer Wheel](http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf)
2021-07-11 22:42:06 -07:00

179 lines
5.6 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Necro
{
public class KronusScroll : QuestItem
{
private static readonly Rectangle2D m_WellOfTearsArea = new(2080, 1346, 10, 10);
private static readonly Map m_WellOfTearsMap = Map.Malas;
[Constructible]
public KronusScroll() : base(0x227A)
{
Weight = 1.0;
Hue = 0x44E;
}
public KronusScroll(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1060149; // Calling of Kronus
public override bool CanDrop(PlayerMobile player) => !(player.Quest is DarkTidesQuest);
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from))
{
return;
}
if (!(from is PlayerMobile pm))
{
return;
}
var qs = pm.Quest;
if (qs is DarkTidesQuest)
{
if (qs.IsObjectiveInProgress(typeof(FindMardothAboutKronusObjective)))
{
pm.SendLocalizedMessage(
1060151,
"",
0x41
); // You read the scroll, but decide against performing the calling until you are instructed to do so by Mardoth.
}
else if (qs.IsObjectiveInProgress(typeof(FindWellOfTearsObjective)))
{
pm.SendLocalizedMessage(
1060152,
"",
0x41
); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
}
else if (qs.IsObjectiveInProgress(typeof(UseCallingScrollObjective)))
{
if (pm.Map == m_WellOfTearsMap && m_WellOfTearsArea.Contains(pm))
{
QuestObjective obj = qs.FindObjective<UseCallingScrollObjective>();
if (obj?.Completed == false)
{
obj.Complete();
}
Delete();
new CallingTimer(pm).Start();
}
else
{
pm.SendLocalizedMessage(
1060152,
"",
0x41
); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
}
}
else
{
pm.SendLocalizedMessage(
1060150,
"",
0x41
); // A strange terror grips your heart as you attempt to read the scroll. You decide it would be a bad idea to read it out loud.
}
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
private class CallingTimer : Timer
{
private readonly PlayerMobile m_Player;
private int m_Step;
public CallingTimer(PlayerMobile player) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), 6)
{
m_Player = player;
m_Step = 0;
}
protected override void OnTick()
{
if (m_Player.Deleted)
{
Stop();
return;
}
if (!m_Player.Mounted)
{
m_Player.Animate(Utility.RandomBool() ? 16 : 17, 7, 1, true, false, 0);
}
if (m_Step == 4)
{
var baseX = m_WellOfTearsArea.X;
var baseY = m_WellOfTearsArea.Y;
var width = m_WellOfTearsArea.Width;
var height = m_WellOfTearsArea.Height;
var map = m_WellOfTearsMap;
Effects.SendLocationParticles(
EffectItem.Create(m_Player.Location, m_Player.Map, TimeSpan.FromSeconds(1.0)),
0,
0,
0,
0x13C4
);
Effects.PlaySound(m_Player.Location, m_Player.Map, 0x243);
for (var i = 0; i < 15; i++)
{
var x = baseX + Utility.Random(width);
var y = baseY + Utility.Random(height);
var z = map.GetAverageZ(x, y);
var from = new Point3D(x, y, z + Utility.RandomMinMax(5, 20));
var to = new Point3D(x, y, z);
var hue = Utility.RandomList(0x481, 0x482, 0x489, 0x497, 0x66D);
Effects.SendMovingEffect(map, 0x36D4, from, to,0, 0, false, true, hue);
}
}
if (m_Step < 5)
{
m_Player.Frozen = true;
}
else // Cast completed
{
m_Player.Frozen = false;
SummonedPaladin.BeginSummon(m_Player);
}
m_Step++;
}
}
}
}